Our Anniversary Sale is still going until Thursday, but our next update is already live, containing the long awaited "Smooth Turn" option for both the Rift and the Vive along with another upgrade to the A-Tech soundscap
Full notes
Full A-Tech Cybernetic VR update
Read the full published notes in a cleaner layout. The original post stays linked below.
What changed
0 fixes2 additions3 changes0 removals
Gameplay
UI and audio
changedOur Anniversary Sale is still going until Thursday, but our next update is already live, containing the long awaited "Smooth Turn" option for both the Rift and the Vive along with another upgrade to the A-Tech soundscape.
changedOculus controls reworked (turning) In the options menu you can turn on/off and use the followings -Smooth turning with right thumbstick. (This way you can teleport with pressing the right thumbstick) -Snap turning with right thumbstick. (This way you can teleport with pressing the right thumbstick) -Teleporting into any direction kept the same as before
changedHTC Vive controls reworked (turning) In the options menu you can turn on/off and use the followings -Smooth turning when touching right thumbstick. (This way you can teleport with pressing the right thumbstick) -Snap turning when tapping on thumbstick left/right side. (Please note that you don’t have to press it. This way you can teleport with pressing the right thumbstick) -Teleporting into any direction kept the same as before
addedSound effect updates We are transitioning to a fully spatial binaural audio system : -A lot of player, enemy and gun sounds made binaural -Chapter 03 got it’s nice ambient sounds -Added reverb zones to story levels -Better versions of some sound effects (e.g. barrel explosion, headshots, crystals)
addedWe hope you'll enjoy the new features. You can look forward to our next Story Chapter coming in a few weeks! (worst case scenario:end of April) Chapter 4 is quite a break from our usual level design , so we're very curious about your feedback!
A-Tech Cybernetic VR changes
changedOur Anniversary Sale is still going until Thursday, but our next update is already live, containing the long awaited "Smooth Turn" option for both the Rift and the Vive along with another upgrade to the A-Tech soundscape.
changedOculus controls reworked (turning) In the options menu you can turn on/off and use the followings -Smooth turning with right thumbstick. (This way you can teleport with pressing the right thumbstick) -Snap turning with right thumbstick. (This way you can teleport with pressing the right thumbstick) -Teleporting into any direction kept the same as before
changedHTC Vive controls reworked (turning) In the options menu you can turn on/off and use the followings -Smooth turning when touching right thumbstick. (This way you can teleport with pressing the right thumbstick) -Snap turning when tapping on thumbstick left/right side. (Please note that you don’t have to press it. This way you can teleport with pressing the right thumbstick) -Teleporting into any direction kept the same as before
addedSound effect updates We are transitioning to a fully spatial binaural audio system : -A lot of player, enemy and gun sounds made binaural -Chapter 03 got it’s nice ambient sounds -Added reverb zones to story levels -Better versions of some sound effects (e.g. barrel explosion, headshots, crystals)
addedWe hope you'll enjoy the new features. You can look forward to our next Story Chapter coming in a few weeks! (worst case scenario:end of April) Chapter 4 is quite a break from our usual level design , so we're very curious about your feedback!
Our Anniversary Sale is still going until Thursday, but our next update is already live, containing the long awaited "Smooth Turn" option for both the Rift and the Vive along with another upgrade to the A-Tech soundscape.
Oculus controls reworked (turning) In the options menu you can turn on/off and use the followings -Smooth turning with right thumbstick. (This way you can teleport with pressing the right thumbstick) -Snap turning with right thumbstick. (This way you can teleport with pressing the right thumbstick) -Teleporting into any direction kept the same as before
HTC Vive controls reworked (turning) In the options menu you can turn on/off and use the followings -Smooth turning when touching right thumbstick. (This way you can teleport with pressing the right thumbstick) -Snap turning when tapping on thumbstick left/right side. (Please note that you don’t have to press it. This way you can teleport with pressing the right thumbstick) -Teleporting into any direction kept the same as before
AddedSound effect updates We are transitioning to a fully spatial binaural audio system-A lot of player, enemy and gun sounds made binaural -Chapter 03 got it’s nice ambient sounds -Added reverb zones to story levels -Better versions of some sound effects (e.g. barrel explosion, headshots, crystals)
We hope you'll enjoy the new features. You can look forward to our next Story Chapter coming in a few weeks! (worst case scenario:end of April) Chapter 4 is quite a break from our usual level design, so we're very curious about your feedback!