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Steam News4 January 20251y ago

0.06.00 update!

Changed: Notifications now appear above any other UI. Trying to pick something up with a full inventory now plays a different sound.

Full notes

Full A look into... update

Read the full published notes in a cleaner layout. The original post stays linked below.

What changed

1 fix1 addition3 changes2 removals
  • Gameplay
  • UI and audio
  • Balance
  • Maps
changedChanged:
changedNotifications now appear above any other UI.
changedTrying to pick something up with a full inventory now plays a different sound.
fixedTransferring items to/from a container has more and better options, rmb to transfer stack, shift-rmb to transfer specific amount Fixed:
removedFlying animals no longer land in impossible places, mostly...
removedMaps no longer reveal themselves again after loading a game.

A look into... changes

changedChanged:
changedNotifications now appear above any other UI.
changedTrying to pick something up with a full inventory now plays a different sound.
fixedTransferring items to/from a container has more and better options, rmb to transfer stack, shift-rmb to transfer specific amount Fixed:
removedFlying animals no longer land in impossible places, mostly...
  • Changed:

  • Notifications now appear above any other UI.

  • Trying to pick something up with a full inventory now plays a different sound.

  • When transferring quantities of item in containers you now choose a quantity,

  • just like when dropping items into the world.

  • Transferring items to/from a container has more and better options, rmb to transfer stack, shift-rmb to transfer specific amount

    Fixed:

  • Flying animals no longer land in impossible places, mostly...

  • Maps no longer reveal themselves again after loading a game.

  • Auto-saves would happen every time you exited the inventory if the auto-save option was set to false, the opposite of turning off auto-saves.

  • Your mouse must now be on the selected item when dragging an item from your inventory.

  • Consuming an item that returns an item to your inventory now sends the latter to the Lost and Found if your inventory is full.

  • Tools now check the closest harvestable item of its type instead of the closest harvestable, regardless of type.

  • Trying to fix an unavailable area no longer costs you BOUNCE. Added:

  • Stat modifier icons now show what their effect is on mouse hover.

Source

Steam News / 4 January 2025

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