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Steam News15 May 20251y ago

Demo 0.06.09!

Added: Max Framerate settings in Options. Scarekernut, used to scare off Cokernut Flump. Inventory slots have tooltips for items with variants and items that can be researched.

Full notes

Full A look into... update

Read the full published notes in a cleaner layout. The original post stays linked below.

What changed

2 fixes4 additions7 changes5 removals
  • Gameplay
  • UI and audio
  • Fixes
  • Balance
  • Performance
addedAdded:
changedInventory slots have tooltips for items with variants and items that can be researched.
addedVillagers you encounter are now added to your compendiums.
fixedBackpacks, a way to expand your inventory Fixed:
removedWhen getting a Warning panel you can no longer interact with menu buttons on other panels.
removedContainers that you cannot put things in no longer show the " ^ (place all)" button.

A look into... changes

addedAdded:
changedInventory slots have tooltips for items with variants and items that can be researched.
addedVillagers you encounter are now added to your compendiums.
fixedBackpacks, a way to expand your inventory Fixed:
removedWhen getting a Warning panel you can no longer interact with menu buttons on other panels.
  • Added:

  • Max Framerate settings in Options.

  • Scarekernut, used to scare off Cokernut Flump.

  • Inventory slots have tooltips for items with variants and items that can be researched.

  • Villagers you encounter are now added to your compendiums.

  • Cokernut Flump, out there breakin' yer stuff.

  • Beets

  • The Squonk

  • Spade Minigame

  • Dynamibubbles

  • Junk piles

  • Backpacks, a way to expand your inventory

    Fixed:

  • Wooden Posts actually appear when placed in the world.

  • Time would sometimes unpause while navigating in the pause menu.

  • When getting a Warning panel you can no longer interact with menu buttons on other panels.

  • Containers that you cannot put things in no longer show the " ^ (place all)" button.

  • Inputting an invalid character into the name field is also red when the input field is not selected.

  • Controller prompts in the tabbed menu only show when actually using a controller.

  • Inconsistencies with the running/jumping guage when landing after a jump from a high level.

  • Some recipes had no crafting station.

  • Some recipes were impossible to learn.

  • Using shift in menus and UI screens no longer toggles running.

  • NPC's will always stop walking when you talk to them.

  • Research items only show once in the research station buttons when you have more than one stack of said item.

  • Exiting the menu with ESC when the choose amount window is visible now also closes said choose amount window.

  • You should be able to use TAB or ESC to close almost any UI screen.

  • Purple rain now shows requirements when holding F.

  • Daily item spawns no longer double spawn.

  • Fixing some items no longer get the player stuck in the fixing animation.

  • Farm plants are now harvestable when fully grown and no longer crash your game.

    Changed:

  • Notification displayed when an item is sent to the Lost and Found

  • Shadows at night are now different.

  • Sounds from crafting stations are now more or less appropriate

  • Selected recipes in crafting stations update according to your inventory when you take something from its container.

  • Research stations now show what item is selected to be researched.

  • Undertaking with more than one similar task will now show as one task with a completed and total indication (eg: Do a thing 1/5)

  • Getting a new piece of map now automatically opens up the map UI to show the revealing of said map.

  • You can now add a stack of fuel to a crafting station instead of one by one.

  • Changed how much wood/ore you get from harvesting with different tier tools.

  • Harvesting now checks only the nearest items that are harvestable with that tool.

  • Stone spawns more often (chance from 0.2 => 0.3).

Source

Steam News / 15 May 2025

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