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Steam News24 April 20263mo ago

[Update v1.2] Morning Rush Scenarios & Turnaround Operations

Update v1.2 is live! This release adds morning rush scenarios, turnaround operation support, and UI improvements.

Full notes

Full 鉄道運行管理シミュレーション update

Read the full published notes in a cleaner layout. The original post stays linked below.

What changed

0 fixes3 additions2 changes1 removal
  • UI and audio
  • Gameplay
  • Maps
addedUpdate v1.2 is live! This release adds morning rush scenarios, turnaround operation support, and UI improvements.
added🆕 New ・Added "Morning Rush" scenario for Keihin-Kawata ・Added "Morning Rush" scenario for Heikai-jima ・Added a MENU button in the top-right of the gameplay screen (easy return to menu / title)
added🔁 Operations ・Added turnaround operation support ・Added door reopening feature (configurable per-scenario by direction × class, with probability and max count) ・Added randomized spawn delay (-10s to +30s, asymmetric normal distribution)
changed👉 For the Keihin-Kawata turnaround operation walkthrough, see the help page: https://tadimaru.github.io/steam-support/maps/keihin-kawata.html#turnaround-intro
removed🎨 UI / Display ・Ultrawide monitor support ・Train hover tooltip now renders on top (no longer hidden behind other elements)
changedThank you for playing! We are continuing development toward v1.3 (English localization, targeting 4/28).

鉄道運行管理シミュレーション changes

addedUpdate v1.2 is live! This release adds morning rush scenarios, turnaround operation support, and UI improvements.
added🆕 New ・Added "Morning Rush" scenario for Keihin-Kawata ・Added "Morning Rush" scenario for Heikai-jima ・Added a MENU button in the top-right of the gameplay screen (easy return to menu / title)
added🔁 Operations ・Added turnaround operation support ・Added door reopening feature (configurable per-scenario by direction × class, with probability and max count) ・Added randomized spawn delay (-10s to +30s, asymmetric normal distribution)
changed👉 For the Keihin-Kawata turnaround operation walkthrough, see the help page: https://tadimaru.github.io/steam-support/maps/keihin-kawata.html#turnaround-intro
removed🎨 UI / Display ・Ultrawide monitor support ・Train hover tooltip now renders on top (no longer hidden behind other elements)

Update v1.2 is live! This release adds morning rush scenarios, turnaround operation support, and UI improvements.

🆕 New ・Added "Morning Rush" scenario for Keihin-Kawata ・Added "Morning Rush" scenario for Heikai-jima ・Added a MENU button in the top-right of the gameplay screen (easy return to menu / title)

🔁 Operations ・Added turnaround operation support ・Added door reopening feature (configurable per-scenario by direction × class, with probability and max count) ・Added randomized spawn delay (-10s to +30s, asymmetric normal distribution)

👉 For the Keihin-Kawata turnaround operation walkthrough, see the help page: https://tadimaru.github.io/steam-support/maps/keihin-kawata.html#turnaround-intro

🎨 UI / Display ・Ultrawide monitor support ・Train hover tooltip now renders on top (no longer hidden behind other elements)

Thank you for playing! We are continuing development toward v1.3 (English localization, targeting 4/28).

Source

Steam News / 24 April 2026

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