What changed
0 fixes2 additions2 changes1 removal
added⚔️ COMBAT & SECTOR LIBERATION - NEW: Finite spawns for sector liberation mechanics (foundation) - NEW: Enemy spawn locations are now generated fully dynamically - NEW: Added a message to track infestation count during combat - NEW: Ally combat now also counts when fighting infestations
added🏗️ BUILDINGS & WORLD GENERATION - NEW: MP-Buff buildings that can be discovered, activate to get MP - NEW: Added Procedural generation for Generic and MP-Buff locations
removed⚠️ WARNING: Very unfinished build, many bugs! - FIX: Manual folder deletion should no longer be needed
changedNext up: final polishes before the full multi-map setup goes live.
changed🌌 Stay tuned!
3876 AD: Corruption changes
added⚔️ COMBAT & SECTOR LIBERATION - NEW: Finite spawns for sector liberation mechanics (foundation) - NEW: Enemy spawn locations are now generated fully dynamically - NEW: Added a message to track infestation count during combat - NEW: Ally combat now also counts when fighting infestations
added🏗️ BUILDINGS & WORLD GENERATION - NEW: MP-Buff buildings that can be discovered, activate to get MP - NEW: Added Procedural generation for Generic and MP-Buff locations
removed⚠️ WARNING: Very unfinished build, many bugs! - FIX: Manual folder deletion should no longer be needed
changedNext up: final polishes before the full multi-map setup goes live.
changed🌌 Stay tuned!
💬 UPDATE v0.9.5 (Checkpoint 3)
⚔️ COMBAT & SECTOR LIBERATION - NEW: Finite spawns for sector liberation mechanics (foundation) - NEW: Enemy spawn locations are now generated fully dynamically - NEW: Added a message to track infestation count during combat - NEW: Ally combat now also counts when fighting infestations
🏗️ BUILDINGS & WORLD GENERATION - NEW: MP-Buff buildings that can be discovered, activate to get MP - NEW: Added Procedural generation for Generic and MP-Buff locations
⚠️ WARNING: Very unfinished build, many bugs! - FIX: Manual folder deletion should no longer be needed
Next up: final polishes before the full multi-map setup goes live.
🌌 Stay tuned!