What changed
1 fix3 additions1 change0 removals
- Maps
- Compatibility
- UI and audio
addedThis release establishes the core architecture for the multi-map expansion, featuring a new world view, essential fixes, and a preview of the evolving landscape.
addedπ WORLD & SAVE FOUNDATION - NEW: World Map Mode with a functional multi-map preview - Complete savegame overhaul to support interconnected regions - Transitional voids now display distinct region names
changedβ οΈ IMPORTANT NOTICE - Delete the 'Roaming/OpenSplit' folder before a fresh start for compatibility
fixedπ§ REFINEMENTS & FIXES - FIX: Prevented cross-slot save corruption - FIX: Slot selection now displays accurate timestamps - FIX: Resolved persistent vehicle sound on exit - FIX: Optimized rain effect for significantly better performance
addedπ DEVELOPMENT PREVIEW This checkpoint offers a first look at the multi-map system, which will fundamentally transform exploration. The current build allows experimentation with the new world structure. The journey continues to expand.
3876 AD: Corruption changes
addedThis release establishes the core architecture for the multi-map expansion, featuring a new world view, essential fixes, and a preview of the evolving landscape.
addedπ WORLD & SAVE FOUNDATION - NEW: World Map Mode with a functional multi-map preview - Complete savegame overhaul to support interconnected regions - Transitional voids now display distinct region names
changedβ οΈ IMPORTANT NOTICE - Delete the 'Roaming/OpenSplit' folder before a fresh start for compatibility
fixedπ§ REFINEMENTS & FIXES - FIX: Prevented cross-slot save corruption - FIX: Slot selection now displays accurate timestamps - FIX: Resolved persistent vehicle sound on exit - FIX: Optimized rain effect for significantly better performance
addedπ DEVELOPMENT PREVIEW This checkpoint offers a first look at the multi-map system, which will fundamentally transform exploration. The current build allows experimentation with the new world structure. The journey continues to expand.
π UPDATE v0.9.5 (Checkpoint 1)
This release establishes the core architecture for the multi-map expansion, featuring a new world view, essential fixes, and a preview of the evolving landscape.
π WORLD & SAVE FOUNDATION - NEW: World Map Mode with a functional multi-map preview - Complete savegame overhaul to support interconnected regions - Transitional voids now display distinct region names
β οΈ IMPORTANT NOTICE - Delete the 'Roaming/OpenSplit' folder before a fresh start for compatibility
π§ REFINEMENTS & FIXES - FIX: Prevented cross-slot save corruption - FIX: Slot selection now displays accurate timestamps - FIX: Resolved persistent vehicle sound on exit - FIX: Optimized rain effect for significantly better performance
π DEVELOPMENT PREVIEW This checkpoint offers a first look at the multi-map system, which will fundamentally transform exploration. The current build allows experimentation with the new world structure. The journey continues to expand.
Thank you!