Full notes
Full 干就完了! update
Read the full published notes in a cleaner layout. The original post stays linked below.
What changed
- Gameplay
- UI and audio
- Maps
- Fixes
干就完了! changes
The following updates have been made:
Added toggles for V-Sync and motion blur
Replaced hit sound effects, added sword swing sound effects, revised multiplayer logic, and fixed multiplayer bugs (thanks to the players who provided feedback)
Updated battlefield logic: dropped equipment now comes from the participating NPCs' gear; equipment now has durability
Updated translations for 20 languages, and added camera shake for attacking and being attacked
Changed the translation file format to JSON
Updated overworld NPC troop strength display and prisoner display; fixed the bug where the inventory would close
Updated camera position and hit sparks, and optimized hit animations
Updated the UI; changed and added a large number of AI-generated sound effects
Optimized the multiplayer system
Added a banking system
Source
Changelog.gg summarizes and formats this update. How we read updates.
