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Steam News27 February 20265mo ago

『Dev Diary』If you're a fan of the Heaven Seal, this is for you.

Hey Zodiac Challengers! We’ve been heads down in the kitchen this month, and we wanted to share a quick wrap-up of a few of the progress snippets we’ve been posting over on our free Patreon blog.

In this update4

Full notes

Full 13Z: The Zodiac Trials update

Read the full published notes in a cleaner layout. The original post stays linked below.

Repeated intro

Hey Zodiac Challengers! We’ve been heads down in the kitchen this month, and we wanted to share a quick wrap-up of a few of the progress snippets we’ve been posting over on our free Patreon blog.

What changed

0 fixes0 additions2 changes0 removals
  • Balance
  • UI and audio
changedHighlight 2: Fire Seal VFX EvolutionThe Fire Seal is getting a visual overhaul to better reflect its power level as you stack Ignite effects.
changedHighlight 4: Water Seal & WalkingThis month has been all about experimenting with momentum and ensuring the battlefield feels alive and dangerous. We're looking forward to hearing which of these WIP features you're most excited to get your hands on. If you enjoy deeper behind-the-scenes content, we share the full dev journal and more sneak peeks on our free Patreon where we post twice a week. See you over there!

13Z: The Zodiac Trials changes

changedThe Fire Seal is getting a visual overhaul to better reflect its power level as you stack Ignite effects.
changedThis month has been all about experimenting with momentum and ensuring the battlefield feels alive and dangerous. We're looking forward to hearing which of these WIP features you're most excited to get your hands on. If you enjoy deeper behind-the-scenes content, we share the full dev journal and more sneak peeks on our free Patreon where we post twice a week. See you over there!

Highlight 1: Lucky & Unlucky Spots

Lucky spots grant a massive crit boost, while Unlucky spots make you more vulnerable—and occasionally drop a giant sword from the heavens to punish anyone standing in the wrong place.

Highlight 2: Fire Seal VFX Evolution

The Fire Seal is getting a visual overhaul to better reflect its power level as you stack Ignite effects.

Highlight 3: The Snake Follower

Meet the Snake Guardian’s little helpers from Act 2. These scaly sentries fire projectiles that explode into toxic clouds, and they can even cling to the environment to create tricky vertical hazards.

Highlight 4: Water Seal & Walking

Investing in this seal lets you fire frost projectiles continuously on the move, essentially allowing you to "aura farm" while turning your enemies into ice sculptures.

This month has been all about experimenting with momentum and ensuring the battlefield feels alive and dangerous. We're looking forward to hearing which of these WIP features you're most excited to get your hands on. If you enjoy deeper behind-the-scenes content, we share the full dev journal and more sneak peeks on our free Patreon where we post twice a week. See you over there!

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Crafted with love,

Mixed Realms

Source

Steam News / 27 February 2026

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