27 Jul 2026
Hotfix 0.3.3
Patch Notes Version v0.3.3: Yesterday I said no more patches and today there are more patches. Well technically I said no more content patches and this is just a bug fix :) Bug Fixes: Fix Achievement "Collect all Coins"…
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- United Heist: Facility Zero
Hotfix 0.3.3
Patch Notes Version v0.3.3: Yesterday I said no more patches and today there are more patches. Well technically I said no more content patches and this is just a bug fix :) Bug Fixes: Fix Achievement "Collect all Coins"…
Patch notes3 changesFixGameplay - Frebbventure
Pre-Alliance super-discount!
With this game's sequel, Frebbventure Alliance, planned to launch next Saturday, August 1st, I'm putting the Frebbster on his deepest discount yet: 85% off, for one week! If you've got any friends still on the fence abo…
Announcement - Void Salvage
More Immersive Flag
Flagging and Pin Point In this update, you can now choose which hostile signals to call at each new POI. Each signal shows how many enemies it will summon, ranging from one to six. The new Pin Point control-panel action…
Patch notes20 changesGameplayBalance - 挂机猫猫传
《挂机猫猫传》常规更新,第14次
🎮更新好玩的STEAM好友状态显示,大肆公开撸猫吧 🔧修复制造界面一个UI上的小错误 个人制作游戏如坐井观天, 恳求在STEAM页面打下宝贵评价, 无论 恶评 或是 好评 , 狮子会回复每一个评价,从中吸取鞭挞、或鼓励, 做出 更好玩 的作品
Announcement1 changeUI/audio - SEMO
SEMO v1.2.16 Update
Hello, everyone who’s been itching to teach that unruly circle a lesson! We’ve got some great news for you! 1. 8-Directional Dash Added Players can now dash in eight directions instead of just left and right. Send the b…
Patch notes4 changesFixGameplay - AHAPIKA – Heroic Agency
Update 0.55.00
Hello! We're happy to be back with our first update that continues the story of our heroes! We've completed the Path of Libations, and it now includes two additional quests that bring this story arc to its conclusion. A…
Announcement8 changesFixBalance - Scrap Mechanic
Patch Notes 1.0.2
Hi Mechanics! The next batch of bugfixes is here. Thank you for your feedback and bug reports! Bug fixes: Fixed missing items from challenge chests Restored the mods button in creative and custom game mode menus Fixed i…
Event4 changesFixUI/audio - 除靈館
Haunted House — Dev Diary #4 (Jul 13 – Jul 26)
Hi, I'm Hoppy, producer at Change Entertainment Studio. This is our fourth dev diary — this time covering two weeks of progress, across four teams. 【Story】 · Kept pushing the narrative writing for the demo's scope — roo…
Announcement10 changesUI/audioMaps - Legends of Savvarah: Time of Pariah
News! Announcement: You God Damn Battle Beast!
Hey everyone! The main news — an announcement of our new game "Your God Damn Battle-Beast". Осторожно - 18+, поэтому если такой контент вам не интересен, то можете пропустить. В противном Heads up — 18+, so if that kind…
Announcement3 changesGameplayUI/audio - The Story Page
Update v.1.7.2
Bow draw animation, draw force and aim are synchronized with each other; Aiming animation for short bows is accelerated by 20%; One-handed weapon attacks are smoother and without jerks; The magic stance has been changed…
Announcement6 changesGameplay - Fireworks Mania - An Explosive Simulator
[EXPERIMENTAL] v2026.7.10
NOTE: This version is only available on the EXPERIMENTAL game version/beta. You manually need to switch to it in Steam. Right Click on Fireworks Mania -> Properties -> Game Versions & Betas -> "Experimental". To go back…
Announcement7 changesFixCompatibility - Grill'd: The Vanishing
Major Demo Update
Hello, this is TheYellowRoom. It's been a while. Thanks for your patience. We've packed as much of your feedback as we could into this update. It's a big one, with improvements across the entire demo. Major Changes Grap…
Patch notes9 changesFixGameplay - Furniture Assembler Simulator
Demo Update 0.5.1
Furniture Assembler Simulator Demo update 0.5.1 This update focuses on improving existing features, enhancing QOL, and fixing bugs. List of changes: Reordered assembly mode action hints Disabled global illumination on m…
Patch notes13 changesFixGameplay - KAGE
Closed Playtest for Tiny Ramen Shop
Hey everyone! For everyone waiting for KAGE, we've got something to keep you busy! Today we have a special reason to celebrate. We are expanding our publishing horizons, and right now the Closed Playtest for our new pro…
Store1 change - Mech Shop
Quick Start, UI, and Shop Improvements
Hello everyone! Since launch, we've been analyzing how to make the first few minutes of the game much more dynamic. In this update, we've focused on removing friction so you can get straight to the fun part. Main change…
Store4 changesGameplayUI/audio - Fireworks Mania - An Explosive Simulator
Developer News - July 2026
Hey! It's been another month and time for an update from the developer - aka me 🤓 Last month I warned you that the Developer News might be a bit "boring", because everything I worked on was internal stuff you couldn't…
Event17 changes1 numericFix






