In this update2
Full notes
Full Zort update
Read the full published notes in a cleaner layout. The original post stays linked below.
What changed
- UI and audio
- Fixes
- Gameplay
- Store
Zort changes
Localization and languages
Fixed some typos in all languages.
Added in spanish.
We worked on making you play the game better...
Fixed the echo effect remaining on players' voices after falling into holes
Many of the unclear areas where you need to progress in the game have been clarified.
Reduced the spawn rate of mimic creatures.
The error in purchasing items from vending machines has been fixed.
The settings menu has been made more functional.
Sound detectors (ZORTO) have been heavily nerfed. They can no longer be heard from a distance and a time period has been added before they can work again.
Fixed a lot of collision bugs.
Fixed monsters getting stuck while walking.
Fixed Dexter's walking error after being scared.
Ambient sound bugs have been fixed.
Character story music has been fixed.
Noise pollution in the game has been prevented to a large extent.
Errors related to the number of players in the cinematic have been fixed.
Added hidden antis to creatures.
Spider mimics can now be kicked. All you have to do is walk on it.
Source
Changelog.gg summarizes and formats this update. How we read updates.
