In this update3
Full notes
Full ZOR: Pilgrimage of the Slorfs update
Read the full published notes in a cleaner layout. The original post stays linked below.
What changed
- UI and audio
- Events
- Gameplay
ZOR: Pilgrimage of the Slorfs changes
This smaller update brings an overhaul to the Astrolabe UI, and adds the remaining consumable card content that didn't make the previous patch.
Astrolabe UX
Overhauled Astrolabe UI with tabs and list menus, and more node info available
New button and UI art (partially applied to the game, will be fully applied in the next update)
Consumable Cards
Tuber is now a dual choice consume card. Eat for food or use as a blunt thrown object
Mudsnack is now a dual choice consume card. Eat raw for high calories but with poison, or clean and the food value is low and costs water
Chrono cabbage is back as a consume card. Use for defense, or a high risk/reward modification to cards in hand
Tuning
Tuning of consume card placement and pacing in second region
Safer confirmation layout/style when choosing continue/retry from main menu
You can no longer discover an upgrade to a recipe you discovered that same day
Hope you enjoy! Clint and Gavin
Source
Changelog.gg summarizes and formats this update. How we read updates.
