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Steam News3 April 20242y ago

April Update

This smaller update brings an overhaul to the Astrolabe UI, and adds the remaining consumable card content that didn't make the previous patch.

In this update3

Full notes

Full ZOR: Pilgrimage of the Slorfs update

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What changed

0 fixes2 additions3 changes1 removal
  • UI and audio
  • Events
  • Gameplay
addedThis smaller update brings an overhaul to the Astrolabe UI, and adds the remaining consumable card content that didn't make the previous patch.
changedAstrolabe UXOverhauled Astrolabe UI with tabs and list menus, and more node info available
addedAstrolabe UXNew button and UI art (partially applied to the game, will be fully applied in the next update)
changedConsumable CardsChrono cabbage is back as a consume card. Use for defense, or a high risk/reward modification to cards in hand
changedTuningTuning of consume card placement and pacing in second region
removedTuningYou can no longer discover an upgrade to a recipe you discovered that same day

ZOR: Pilgrimage of the Slorfs changes

addedThis smaller update brings an overhaul to the Astrolabe UI, and adds the remaining consumable card content that didn't make the previous patch.
changedOverhauled Astrolabe UI with tabs and list menus, and more node info available
addedNew button and UI art (partially applied to the game, will be fully applied in the next update)
changedChrono cabbage is back as a consume card. Use for defense, or a high risk/reward modification to cards in hand
changedTuning of consume card placement and pacing in second region

This smaller update brings an overhaul to the Astrolabe UI, and adds the remaining consumable card content that didn't make the previous patch.

Astrolabe UX

  • Overhauled Astrolabe UI with tabs and list menus, and more node info available

  • New button and UI art (partially applied to the game, will be fully applied in the next update)

Consumable Cards

  • Tuber is now a dual choice consume card. Eat for food or use as a blunt thrown object

  • Mudsnack is now a dual choice consume card. Eat raw for high calories but with poison, or clean and the food value is low and costs water

  • Chrono cabbage is back as a consume card. Use for defense, or a high risk/reward modification to cards in hand

Tuning

  • Tuning of consume card placement and pacing in second region

  • Safer confirmation layout/style when choosing continue/retry from main menu

  • You can no longer discover an upgrade to a recipe you discovered that same day

Hope you enjoy! Clint and Gavin

Source

Steam News / 3 April 2024

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