Full notes
Full Zoominoes update
Read the full published notes in a cleaner layout. The original post stays linked below.
What changed
- Gameplay
- Events
- UI and audio
- Balance
Hi everyone, today I’m excited to share our patch coming out just before Animal Fest which starts today! This patch has a number of new features, as well as some awesome visual updates. Let’s break them down.
Achievements
Achievements are in! You should see them in both collection and on steam. As a note, there may be some wonkiness with these for achievements you’ve hit before they were enabled. One other note, like collections, these will be reset on launch.
Daily Challenge
Another feature we’ve added is the daily challenge. Each day a new seeded run will be available for everyone to play. Your zookeeper and difficulty (director) will be pre-selected. You can take any number of attempts at each day’s run. There will be a leaderboard for players who make it the farthest and score the most points. Note that the visuals on this are work in progress. I’ll see you on the leaderboard!
Scoring Visual Update
We’ve changed how our scoring works visually. Animals should show more clearly when they are gaining or losing points with “+3” type stuff. This should help both with visual clarity, and make things feel a little crazier when you put together awesome combos! We also have your score tick up more clearly. This is all still work in progress, but we are really excited about this direction!
Multiple Profiles
We’ve added support for multiple user profiles. Your collection progress, difficulty unlocks, and achievements will be tracked separately for each profile. Note that the visuals on this are work in progress.
Other updates
New animals and souvenirs
New gain snack animation
New gain souvenir animation
New gain play animation
New music for different weeks
Variety of new sfx
Bigfoot has a new design
Tadpole has a new design
Board buffs should have better logic for what’s permanent/temporary and no longer stack on top of each other (eg. starting space with +3)
New Events:
Trap Day
Type Day
Treasure Day
Art Updates
New Mythic Animal Art : Cherufe, Quetzalcoatl, and Carbuncle (edit to Kraken to reflect dye ability) + WIP Sabertooth Art
New Animal Art: Dragonfly and Lynx
New Souvenirs Art : Magic Wand, Golden Running Shoes, Blackberry Snowcone Machine
New VFX: Siren, Charybdis, Electric Eel, and Guardian Angel
Environment particle VFX on Week 1 and 4
New Tile VFX: Lava, Mirror, and Treasure Tiles
Smaller Feedback, Wishlist, and Steam buttons
Bug Fixes
Cursed Trinket now gives Mythical Animals as rewards
Sugar Glider should now be properly playing the bottom animal of your deck
Snack highlight is now in the right spot on tutorial.
Zookeeper Testing
We’d love your help testing new zookeepers. If you’re interested, please join the discord for more info coming soon.
Thank you so much for playing zoominoes! We put a ton of stuff in this patch and a lot of it is still work in progress, so your feedback is crucial in making sure we get everything as good as it can possibly be.
Source
Changelog.gg summarizes and formats this update. How we read updates.
