Full notes
Full Zoo Protocol update
Read the full published notes in a cleaner layout. The original post stays linked below.
What changed
- UI and audio
- Gameplay
- Balance
- Server
Zoo Protocol changes
Thank you to everyone who continues to work their shifts and share feedback!
Based on your reports, we've prepared another update focused on improving gameplay, audio, UI usability, and refining the final stage of the game.
🎮 Gameplay
Added a sprint mechanic.
Reduced the difficulty of the final boss level.
Increased the amount of energy gained from burning items in the furnace.
Fixed the amount of energy awarded for self-incineration in the furnace.
Made minor gameplay balance adjustments.
🔊 Audio
Improved sound design for monster and items.
Expanded the music for the final boss level.
🎨 UI & Visuals
Improved UI readability and responsiveness.
Added additional color coding for greenhouses and carbohydrate production terminals.
Added various minor visual improvements.
ℹ️ Recommendations
Before playing online, make sure all players have updated to the latest version of the game.
If you experience connection issues, try selecting the Turkey (TR) region or use your usual methods for connecting to online games.
Don't forget to read the instructions posted throughout the Complex, interact with terminals, and look for staff logs—they'll help you understand the facility faster and progress through the story.
Thank you for your continued feedback! We'll continue listening to the community and improving Zoo Protocol with future updates.
Source
Changelog.gg summarizes and formats this update. How we read updates.
