Full notes
Full Zoo Protocol update
Read the full published notes in a cleaner layout. The original post stays linked below.
What changed
- Balance
- Server
- Gameplay
- Fixes
- Store
Zoo Protocol changes
Thank you to everyone who has already started their first shift and shared feedback!
During the first hours of Early Access, we've received a lot of valuable feedback from the community. Based on your reports, we've prepared our first hotfix focused on adjusting balance across all difficulty levels, improving navigation, and addressing the first issues discovered after launch.
Thank you for helping us improve Zoo Protocol. We'll continue monitoring your feedback. Our next major focus will be creating a dedicated tutorial level, followed by further content and gameplay updates.
⚖️ Balance
Adjusted balance across all difficulty levels.
Reduced monster hunger.
Reduced ventilation contamination caused by trash.
Lowered the number of required production quotas.
🛠 Improvements
Story-related documents are now easier to spot.
Added new hints and labels on walls and terminals to better guide new players.
Added wire navigation inside the ventilation system.
Personnel Stabilization Syringes and the Boombox have been moved to the Staff Room.
🔧 Improvements & Fixes
Fixed several spots in containment chambers where players could get stuck.
Adjusted colliders on several objects.
Fixed the terminal notification when purchasing medicine.
Fixed various minor visual and technical issues.
ℹ️ Recommendations
Before playing online, make sure everyone in your party has updated to the latest version of the game.
If you're having trouble connecting, try selecting the "Turkey (TR)" region or use your usual methods for connecting to online games.
Don't forget to read the instructions on walls and terminals, and keep an eye out for staff logs—they'll help you understand how the Complex works and uncover what happened here.
Source
Changelog.gg summarizes and formats this update. How we read updates.
