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Steam News7 October 20241y ago

New Intro, FX, Music, Animations & Logos - v0.5

Hello my lovelies, First update in a while huh? I'm sure all 90 of you had me in your mind this whole time haha. I'm kidding of course, but hey, I'm ready to see this through now.

Full notes

Full ZONERS update

Read the full published notes in a cleaner layout. The original post stays linked below.

Repeated intro

Hello my lovelies,

What changed

1 fix10 additions2 changes0 removals
  • Gameplay
  • Maps
  • UI and audio
addedNew Intro
addedI finally got round to creating/implementing the last of the assets needed to create the brand new intro sequence. I'm pretty proud of it if I'm honest. Another one of my unnecessary flourishes I guess, but it helps better set the tone and point of the game!
addedNew Logos
changedMy old individual and collective logos felt severely out of date considering all the changes I've been through. So I refreshed them to something that will now stick :)
addedNew Ref Animations
addedThe match ref now has a few new animations in and out of matches just to add a touch more personality to this helpful character(s)

ZONERS changes

addedNew Intro
addedI finally got round to creating/implementing the last of the assets needed to create the brand new intro sequence. I'm pretty proud of it if I'm honest. Another one of my unnecessary flourishes I guess, but it helps better set the tone and point of the game!
addedNew Logos
changedMy old individual and collective logos felt severely out of date considering all the changes I've been through. So I refreshed them to something that will now stick :)
addedNew Ref Animations

First update in a while huh? I'm sure all 90 of you had me in your mind this whole time haha. I'm kidding of course, but hey, I'm ready to see this through now. Not a huge update today, but some enjoyable additions...

New Intro

I finally got round to creating/implementing the last of the assets needed to create the brand new intro sequence. I'm pretty proud of it if I'm honest. Another one of my unnecessary flourishes I guess, but it helps better set the tone and point of the game!

New Logos

My old individual and collective logos felt severely out of date considering all the changes I've been through. So I refreshed them to something that will now stick :)

New Ref Animations

The match ref now has a few new animations in and out of matches just to add a touch more personality to this helpful character(s)

New Sting Text Animations

When you score a Zone Break the old messy text is gone and a new full screen effect happens. On top of this there's also a new slomo text sting display for Extra Time and Sudden Death, just to add a bit more dramatic flair to your proceedings.

New Ambient Stage Particles All stages now have new unique ambient particles on them to add a touch of extra atmosphere

New Music A new song plays when you get the milestone notifications.

What's Next? Well I'm on the finishing straight now. This update is a bunch of fixes and some smaller mostly aesthetic additions, but I've already put quite a few hours into the next update. That one will add a whole new character to play as!

After that there are two major game additions to get implemented: Reply saving and viewing in the gallery cinema, and the tons of in game collectable trading cards to collect and view (complete with additional lore!)

After after after that... It's getting the remaining missing sounds done and implemented, all the audio levels balanced (I'm aware they are all over the place currently), and then just a thorough bug fixing session.

Until next time...

Peace & Love Paris x

ZONERS v0.5 Patch Notes ADDITIONS Brand New Intro animation Updated Paris Stalker & all in indie logos REF the Referee has new animations in and out of matches New match sting text animations for Zone Breaks, Extra Time & Sudden Death New unique ambient stage particles added to every stage Added music for when milestone and unlock notifications play FIXES & CHANGES GAMEPLAY Fixed issue where Piro's projectile would not be the right colour when playing with alternative colour palettes Fixed issue where characters would be drawn upside down when electricuted by Bzzt Crabhammers Hyper move ball gravity changes should now correctly revert when it ends, including if multiple of the same move are active Applied a general fix where some character's supers or hypers would not deactivate sometimes after a Round End. In some cases this would make the move untriggerable in future rounds Fixed crash when a gamepad got disconnected during a match and the game tried to pause for the disconnected player Character aiming and sprite rotation is now influenced by gamespeed Fixed issue where character sprite rotationg/scale would be incorrect during some specific hit pause contexts MENUS Fixed bug with bonus money for milestones when multiple milestones are triggered at once Fixed bug on first time playing when using keyboard input and selecting to view tutorial for the first time from the notification prompt Reset everyone's music collection to set the music data to be correct from now on with updated list Fixed bug in Museum Gift Shop where the very last possible item in a category would not be visible When selecting the Special Items category in the Museum Gift Shop, your selection will always start at the top of the available list of items Fixed bug in Academy when going back from Zoners Cup registration where the tab menu buttons would be wrong When returnting to Academy from a tutorial, the song display text now draws over the tutorial menu Fixed bug where Options menu would draw incorrectly if when accessing it from the Plaza and a milestone notification had appeared in the room beforehand Fixed position of menu REF when returning from Match Maker to Plaza Dialogue boxes now extended if max sentence length is too close to box width Fixed issue with loading Dum-E's pause screen moveset during tutorials and Crabhammers in all scenarios MISC Optimised hit/explosion particle fx and improved colour behaviour Fixed missing text for Dum-E training character's Hyper move Fixed bug where match countdown start sound would play when king grants wish Fixed issue where if you started a Zoners Cup after playing Match Maker with player 2 using a palette colour other than the default one, the first CPU opponent would have the wrong colour Added missing music Artist credit in Intro sequence

Source

Steam News / 7 October 2024

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