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Steam News16 March 20188y ago

The Truth

Hello everyone. Guessing that a lot of you are pissed at me and I understand that, you have every right to be. The truth about the development of this game and what happened is as follows.

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Full Zone 22 update

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Repeated intro

Hello everyone. Guessing that a lot of you are pissed at me and I understand that, you have every right to be. The truth about the development of this game and what happened is as follows. I worked on this game for 2 years, alone, and I hit the brick wall 2-3 weeks after release. No matter how much I tried to work on the game I just couldn't. Developing something for that long and then have it all shatter is not that easy to face mentally or emotionally. Also, shove in some health problems, depression and you have a recipe for disaster. I tried to make something in an engine which at the time could not handle the scale of everything, poor design decisions made me realize that fixing the game would probably take the same amount of time it took to make it. Updating the game to a newer version of Unity 4 broke the project, and I had my backups but they would only work on Unity 3. So I basically just ran, like a coward. I didn't want anything to do with the project or look at it as it made me ill, ashamed and disapointed. Is there a future for Zone 22? Don't know, I'm going to be honest here. I have no clue if I'm going to pick up the project again. I still have all the assets, better equipment and Unity 5. And this new version of Unity sure as hell can handle what the original vision of Zone 22 was. So that's it. Perhaps someday your stomachs might jolt when an update for Zone 22v2 gets pushed out. I sure hope that will happen. //Carl

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addedHello everyone. Guessing that a lot of you are pissed at me and I understand that, you have every right to be. The truth about the development of this game and what happened is as follows. I worked on this game for 2 years, alone, and I hit the brick wall 2-3 weeks after release. No matter how much I tried to work on the game I just couldn't. Developing something for that long and then have it all shatter is not that easy to face mentally or emotionally. Also, shove in some health problems, depression and you have a recipe for disaster. I tried to make something in an engine which at the time could not handle the scale of everything, poor design decisions made me realize that fixing the game would probably take the same amount of time it took to make it. Updating the game to a newer version of Unity 4 broke the project, and I had my backups but they would only work on Unity 3. So I basically just ran, like a coward. I didn't want anything to do with the project or look at it as it made me ill, ashamed and disapointed. Is there a future for Zone 22? Don't know, I'm going to be honest here. I have no clue if I'm going to pick up the project again. I still have all the assets, better equipment and Unity 5. And this new version of Unity sure as hell can handle what the original vision of Zone 22 was. So that's it. Perhaps someday your stomachs might jolt when an update for Zone 22v2 gets pushed out. I sure hope that will happen. //Carl

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Steam News / 16 March 2018

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