HomeGamesUpdatesPricingMethodology
Steam News30 August 201510y ago

Patch Notes EAV1.1.8

[Added] -new material to some of the buildings -A Yes / No option will show up upon exiting a workstation -Sound effects when navigating the workstation computer -Ladders to the watch towers -A proper keyboard to the Ge

Full notes

Full Zone 22 update

Read the full published notes in a cleaner layout. The original post stays linked below.

What changed

0 fixes0 additions1 change0 removals
  • UI and audio
changed[Added] -new material to some of the buildings -A Yes / No option will show up upon exiting a workstation -Sound effects when navigating the workstation computer -Ladders to the watch towers -A proper keyboard to the Gear Inspection workstation -a new tutorial which shows up when you've leveled up for the first time -Buying things for the apartment decreases your stress level within your home significantly -a new material on the ramp in the beginning of the game [Fixed] -a bug where the mouse would lock in the office workstation -some stretched out textures -a bug where the hackable panels would label you as a villain and not reset your status -a bug where certain fences would label you as a villain and not reset your status -When typing a report for a faulty object in the GI workstation, the player will be frozen until the report is complete -civilians will now avoid the player in their path, guards however won't -a rare audio bug which would cause certain sounds to be heard over the entire zone -a bug where certain vital animations wouldn't play [Tweaked] -Changed position of certain overlapping guardtowers -Increased the chance of finding food in trashcans [Removed] -the corpse moving part in the beginning of the game -Some floating civilians -Some assets which isn't and never was visible to the player The next update 1.2 will have more exiting stuff guys, I promise. It will include 2 new workstations and more. Stay tuned!

[Added] -new material to some of the buildings -A Yes / No option will show up upon exiting a workstation -Sound effects when navigating the workstation computer -Ladders to the watch towers -A proper keyboard to the Gear Inspection workstation -a new tutorial which shows up when you've leveled up for the first time -Buying things for the apartment decreases your stress level within your home significantly -a new material on the ramp in the beginning of the game [Fixed] -a bug where the mouse would lock in the office workstation -some stretched out textures -a bug where the hackable panels would label you as a villain and not reset your status -a bug where certain fences would label you as a villain and not reset your status -When typing a report for a faulty object in the GI workstation, the player will be frozen until the report is complete -civilians will now avoid the player in their path, guards however won't -a rare audio bug which would cause certain sounds to be heard over the entire zone -a bug where certain vital animations wouldn't play [Tweaked] -Changed position of certain overlapping guardtowers -Increased the chance of finding food in trashcans [Removed] -the corpse moving part in the beginning of the game -Some floating civilians -Some assets which isn't and never was visible to the player The next update 1.2 will have more exiting stuff guys, I promise. It will include 2 new workstations and more. Stay tuned!

Source

Steam News / 30 August 2015

Open original post

Changelog.gg summarizes and formats this update. How we read updates.