Full notes
Full Zombieville USA 3D update
Read the full published notes in a cleaner layout. The original post stays linked below.
What changed
- Fixes
- Balance
- UI and audio
- Server
Zombieville USA 3D changes
Fixed a bug where the “Bandolier” perk did not properly apply to Burst Fire weapons found mid run
Fixed a bug which would cause exploding zombies to deal double damage to clients in co-op
Doubled the effects of the “Magic Bullet” perk
Added a Gameplay Options section to the settings menu which includes the following:
Autofire toggle - allows all weapons (besides hold and release style) to continuously fire while the trigger is held
Force Feedback for controllers
Camera Distance - choose between the default view, or an extended version
Names and healthbars for allies in multiplayer
Source
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