In this update3
Full notes
Full Zombieland VR: Headshot Fever update
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Repeated intro
Hello Zombieland Elite!
What changed
- Store
- Gameplay
- Fixes
- UI and audio
Zombieland VR: Headshot Fever changes
Thank you all for making the Steam launch of Zombieland: Headshot Fever such a success! We’re very pleased to announce our first update on Steam, which includes another two extended cut levels for your shooting satisfaction. This puts the level count up to 16! There are also new gun skins to win, and a bunch of new gameplay tweaks including buffs to the Z-Hunter revolver and to both SMGs, just in time to welcome the newest zombie on the block - clowns! So get out of the sun and into your headset for the ultimate zombie killing race sport - now improved!
(Bonus levels become available when the Zombieland Invitational is unlocked).
For this patch (1.5.0):
Major Additions and Changes
Two new levels:
Going Spare - there’s a horde of lords in the bowling alley!
Clownbusting - Columbus’s revenge!
Clown zombies like you demanded!
Four awesome new gun skins
High-combo Z-Hunter adrenaline will now last longer -- it’s easier to build up higher combos between reloads
High combos with the Zippy and B90 produce more adrenaline, slowing time even more. These SMGs are now great for erasing large groups of weak zees!
Small Tweaks
Adrenaline grey-out visual effects improved in a number of levels
Fixes
‘TP Farm’ level has stairwalking zombies fixed
The Thrower in ‘New Guy’s House’ can now trigger adrenaline
Colour banding fixed
Fixed a skinning issue for B250
Mission summary screen now fades out properly
Fixed an audio issue when watching cutscenes from the ‘Memories’ menu
Additional bugs squashed and improvements made across the board
Source
Changelog.gg summarizes and formats this update. How we read updates.
