Full notes
Full Zombie Training Simulator update
Read the full published notes in a cleaner layout. The original post stays linked below.
What changed
- Gameplay
- Performance
- In survival mode, added wave selection, retry the previous wave, and tracking of your highest reached wave per leaderboard. - Added new single and dual wield pistol loadouts.
Unlock: 30k/50k zombies
Rounds: 250
Rate of fire: 800 rounds/minute
Penetration: 8 heads
Automatic: Yes
- The table is now positioned at the back of your play area. This gives any play area that is larger than the minimum size more room to play in front of the supply table. (Temporarily disabled for further testing.) - Added hair trigger. - Performance optimizations, especially regarding explosions. - New menu option "Fracture Debris". Changing this setting can help if your framerate is lagging in general or due to explosions. - New menu option "Ambient Volume". This lowers the volume of the ambient birds and wind. - Crawlers crawl a little slower.
Source
Changelog.gg summarizes and formats this update. How we read updates.
