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- Zombie Hunter, Inc.
Development VLOG February
In February our main focus was on improving our last build. Andrii and Egor finished moving our cutscenes to Timeline, now we will be able to create them faster. Andrii also worked on optimizing and fixing our inventory…
Announcement3 changesGameplay - Zombie Hunter, Inc.
What we did in January - a video development log.
This January the team worked on fixing development issues we found when preparing the last release. We realize that our cutscenes should be done using Unity Timeline - this both makes it easier for us and helps us previ…
Announcement1 changeFixPerformance - Zombie Hunter, Inc.
"Welcome to Zombie Hunter, inc." update.
Zombie Hunter inc update is live. We've added the first proper level into the game. It now tells a short story of an IT guy trapped in a zombie apocalypse. You will have to battle your way to the roof of the building, w…
Announcement5 changesGameplay - Zombie Hunter, Inc.
A sizeable update comming by the end of December
Just like we promiced, an update is comming closer to the end of this year. In it, you will find a complete intro "Tutorial" level, a "Hub" level, where you would always would go back to between missions and a number of…
Store2 changesBalance - Zombie Hunter, Inc.
Next milestone.
It seems that the next year we will still be working as a team of 4 without a publisher support. Thus we plan on adding enough content to the game so that players can actually start visiting it regularly and providing u…
Announcement2 changesMapsGameplay





