HomeGamesUpdatesPricingMethodology
Steam News25 January 20242y ago

2024-1-25 Update Description

Add an active skill (scan enemies, weapons, and wooden boxes) Now the enemy will jump Optimized the first map of defense mode, greatly reducing the possibility of enemies getting stuck in some corners Increased the purp

Full notes

Full 末世少女 Zombie Girl update

Read the full published notes in a cleaner layout. The original post stays linked below.

What changed

2 fixes1 addition5 changes0 removals
  • Gameplay
  • Maps
  • Fixes
addedAdd an active skill (scan enemies, weapons, and wooden boxes)
changedOptimized the first map of defense mode, greatly reducing the possibility of enemies getting stuck in some corners
changedIncreased the purple beam of the weapon
changedIncreased the amount of ammunition dropped from the supply box
changedOptimized the beam effect of other items
changedOptimized some translations

末世少女 Zombie Girl changes

addedAdd an active skill (scan enemies, weapons, and wooden boxes)
changedOptimized the first map of defense mode, greatly reducing the possibility of enemies getting stuck in some corners
changedIncreased the purple beam of the weapon
changedIncreased the amount of ammunition dropped from the supply box
changedOptimized the beam effect of other items
  1. Add an active skill (scan enemies, weapons, and wooden boxes)

  2. Now the enemy will jump

  3. Optimized the first map of defense mode, greatly reducing the possibility of enemies getting stuck in some corners

  4. Increased the purple beam of the weapon

  5. Weapons will not appear repeatedly in defensive mode

  6. Increased the amount of ammunition dropped from the supply box

  7. Optimized the beam effect of other items

  8. Optimized some translations

  9. Fixed the issue of a red line on the base

  10. Fixed the issue of occasionally getting stuck in defense mode

Source

Steam News / 25 January 2024

Open original post

Changelog.gg summarizes and formats this update. How we read updates.