Full notes
Full 末世少女 Zombie Girl update
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What changed
- Gameplay
- UI and audio
- Fixes
末世少女 Zombie Girl changes
Steam Auto-Cloud support
Change bullets to physical bullets
Now bullets can penetrate walls (different materials and wall thicknesses can affect the kinetic energy of bullets after penetration)
Optimized shooting feel
Modify the first/third person switching speed and add a key changing function to it
The slow walking button on the Gamepad has been removed
Optimized the display effect of damage numbers
Added button prompts for free view
Fixed the issue of the head blocking the view when leaning against the wall
Fixed the issue of guns being blocked and still being able to shoot
Fixed the issue of hair threading during ladder climbing
Fixed the issue where exiting a free view character while climbing a ladder would cause it to fall underground
Fixed the issue of grenades, grenade launchers, and melee attacks not displaying damage numbers
Fixed the issue of switching weapons causing repeated animation playback
Fixed the issue where sniper rifles do not automatically cancel aiming when loaded
Fixed the issue of werewolves not being able to explode their heads
Fixed the issue of button prompts not updating after modifying buttons in the game
Source
Changelog.gg summarizes and formats this update. How we read updates.
