HomeGamesUpdatesPricingMethodology
Steam News26 October 20187y ago

Version 1.11

during the run character is now tired, it takes time for a break; - increased chance of dying from hunger or thirst; - increased basic accuracy of zombie attacks; - added highlighting slots in your inventory when moving

Full notes

Full Zombie Forest 2 update

Read the full published notes in a cleaner layout. The original post stays linked below.

What changed

1 fix0 additions0 changes0 removals
  • UI and audio
fixedduring the run character is now tired, it takes time for a break; - increased chance of dying from hunger or thirst; - increased basic accuracy of zombie attacks; - added highlighting slots in your inventory when moving objects; - increased blood spatter when applying or receiving damage; - fixed reset of acceleration time when extracting resources to the shelter; - added indication of the point of movement of the character in the shelter; - added animation of active icons in the shelter; - when you hover on the icons of resources displayed a tooltip; - added indication of the amount of mined stones and wood; - active character in the shelter is highlighted by a ring; - added animation of the lack of energy of the character when trying to give him a task; - time acceleration button is highlighted in the active state; - at the beginning of construction, the character stops performing the current task; - exit from the raid zone occurs automatically when moving to the evacuation area; - fixed other minor bugs.
  • during the run character is now tired, it takes time for a break; - increased chance of dying from hunger or thirst; - increased basic accuracy of zombie attacks; - added highlighting slots in your inventory when moving objects; - increased blood spatter when applying or receiving damage; - fixed reset of acceleration time when extracting resources to the shelter; - added indication of the point of movement of the character in the shelter; - added animation of active icons in the shelter; - when you hover on the icons of resources displayed a tooltip; - added indication of the amount of mined stones and wood; - active character in the shelter is highlighted by a ring; - added animation of the lack of energy of the character when trying to give him a task; - time acceleration button is highlighted in the active state; - at the beginning of construction, the character stops performing the current task; - exit from the raid zone occurs automatically when moving to the evacuation area; - fixed other minor bugs.

Source

Steam News / 26 October 2018

Open original post

Changelog.gg summarizes and formats this update. How we read updates.