What changed
1 fix0 additions0 changes0 removals
fixedFixed screen resolution was set to 640 * 480 when starting a game. -Fixed texture resolution was at minimum when starting a game (hopefully) -When scrolling through weapons, weapons with no ammo are skipped. -Weapon "wheel" shows how much ammo you have. -The crosshair changes to show interactive objects (It also depends on the weapon) -It's now possible to rebind the mouse. -Fixed setting a door on fire could burn the whole map. -There is a small delay after death before the menu shows up. -2nd boss is easier. -Last boss is a bit easier. -Changed electro cannon sound
Zombaliens changes
fixedFixed screen resolution was set to 640 * 480 when starting a game. -Fixed texture resolution was at minimum when starting a game (hopefully) -When scrolling through weapons, weapons with no ammo are skipped. -Weapon "wheel" shows how much ammo you have. -The crosshair changes to show interactive objects (It also depends on the weapon) -It's now possible to rebind the mouse. -Fixed setting a door on fire could burn the whole map. -There is a small delay after death before the menu shows up. -2nd boss is easier. -Last boss is a bit easier. -Changed electro cannon sound
-Fixed screen resolution was set to 640 * 480 when starting a game. -Fixed texture resolution was at minimum when starting a game (hopefully) -When scrolling through weapons, weapons with no ammo are skipped. -Weapon "wheel" shows how much ammo you have. -The crosshair changes to show interactive objects (It also depends on the weapon) -It's now possible to rebind the mouse. -Fixed setting a door on fire could burn the whole map. -There is a small delay after death before the menu shows up. -2nd boss is easier. -Last boss is a bit easier. -Changed electro cannon sound