HomeGamesUpdatesPricingMethodology
Steam News1 December 20214y ago

Update #6 - Chinese localization, performance improvements, leaderboards!

Hi! Today we're releasing a new update bringing a few new features and some performance optimizations.

Full notes

Full Ziggurat 2 update

Read the full published notes in a cleaner layout. The original post stays linked below.

What changed

4 fixes6 additions3 changes0 removals
  • Performance
  • Gameplay
  • UI and audio
  • Balance
  • Fixes
addedToday we're releasing a new update bringing a few new features and some performance optimizations.
addedNew features:
addedAdded Chinese localization
addedAdded Leaderboards for all classic modes (one leaderboard per combination of mode, character and difficulty)
changedImprovements:
changedChanged Classic Modes' select character screen button behavior a bit, so a game can be started with the A button instead of the X one.

Ziggurat 2 changes

addedToday we're releasing a new update bringing a few new features and some performance optimizations.
addedNew features:
addedAdded Chinese localization
addedAdded Leaderboards for all classic modes (one leaderboard per combination of mode, character and difficulty)
changedImprovements:

Hi!

Today we're releasing a new update bringing a few new features and some performance optimizations.

New features:

  • Added Chinese localization

  • Added Leaderboards for all classic modes (one leaderboard per combination of mode, character and difficulty)

Improvements:

  • Changed Classic Modes' select character screen button behavior a bit, so a game can be started with the A button instead of the X one.

  • PS5 controllers will now show PS button images, instead of Xbox ones.

  • Instead of being completely invulnerable, players can now lose health on the tutorial, but will stop at 20% health.

  • Added a number of aggressive optimization steps during level load. This reduces CPU and GPU usage, and should help improve framerate by up to 10% in big rooms and themes. However, this could lead to some visual problems in specific spots, so please report them if you find any.

Bugfixes:

  • Fixed some attacks targeting broken obelisks.

  • Fixed non-leveleable perks showing a level in some UIs.

  • Fixed minions auto-killed when defeating a boss counting towards achievements.

  • Fixed "Spectacle" perk not working.

Source

Steam News / 1 December 2021

Open original post

Changelog.gg summarizes and formats this update. How we read updates.