Full notes
Full Zero Sum Future update
Read the full published notes in a cleaner layout. The original post stays linked below.
What changed
- Gameplay
- Events
- Server
- Fixes
For our first free weekend after release, we're putting up a new build!
Added in a new challenge mode. While at the moment there are only 6 challenges, we're planning up updating these over time and adding new ones! If you have a neato idea for a challenge, why don't you drop us a line and tell the code monkey so he can implement it.
Changed the building placement sprite to be a bit more responsive - it should be clearer when a particular build site is not suitable.
Fixed some network bugs, and some graphical issues. This just happens with every update, I don't know why I bother writing this stuff.
Fixed a bug with the title GUI that caused the buttons to vanish when the resolution is changed. That will no longer be the case.
For this weekend, we're also running a 30% sale. If you've wishlisted Zero Sum Future in the past, now is a great time.
Source
Changelog.gg summarizes and formats this update. How we read updates.
