Full notes
Full Zero Sum Future update
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Repeated intro
Hello everyone! It's the bi-monthly update time, and this is a big one. While mostly focusing on visual changes, there are balance elements also: 1) Procedural planet generation has been overhauled. Now, planets have much better surface noise, and have much more interesting geological features. 2) In line with the above, resource distribution (silicon and hydrogen) has been overhauled. Now, not all planets have all the resources - making certain planets much more valuable to keep a presence on, placing higher emphasis on interacting with other players. Not to worry, every star system will contain each resource at least once. 3) Most of the old, placeholder doodads (rocks, ice blocks, resource deposits) have been removed. A tree rework is in the pipeline in the future. 4) The skybox now contains a lot more detail, and looks a lot more space-like. The generation time will be improved in a future patch. 5) Ambient lighting is now toned down greatly on the dark side of the planet. 6) So that players can see, the cursor light has been made brighter and wider. Shine a light on the dark side! We hope you enjoy the new visuals!
What changed
- Balance
Source
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