HomeGamesUpdatesPricingMethodology
Steam News22 March 20233y ago

0.96 EA-Update

Fellow Zedhunters! Version 0.96 is out with some changes, major fixes and added stuff! Fixes: Fixed Prestiged weapons not adding the correct critical damage and crit chance when playing as a client in multiplayer.

Full notes

Full Zedfest update

Read the full published notes in a cleaner layout. The original post stays linked below.

What changed

3 fixes6 additions4 changes0 removals
  • Gameplay
  • Server
  • Fixes
  • Maps
  • Performance
  • UI and audio
addedFellow Zedhunters! Version 0.96 is out with some changes, major fixes and added stuff!
fixedFixed Prestiged weapons not adding the correct critical damage and crit chance when playing as a client in multiplayer.
fixedFixed a major bug that would sometimes occur, that would result in a defeat even though there were still players alive.
fixedFixed a major bug that would occur on Endless mode. The waves after wave 6 (boss wave) could have an issue where there would be Zeds still alive even though you got wave completed. Or the other way, a few Zeds did NOT spawn, making it impossible to complete the wave. This is now fixed.
addedAdded a few collision boxes on places the player shouldn't be able to reach on the Neighborhood.
changedSkipping intermission (pressing F1) will now initiate the starting sirens around the map and countdown from 5 seconds, instead of starting the next wave immediately.

Fellow Zedhunters! Version 0.96 is out with some changes, major fixes and added stuff!

Fixes:

  • Fixed Prestiged weapons not adding the correct critical damage and crit chance when playing as a client in multiplayer.

  • Fixed a major bug that would sometimes occur, that would result in a defeat even though there were still players alive.

  • Fixed a major bug that would occur on Endless mode. The waves after wave 6 (boss wave) could have an issue where there would be Zeds still alive even though you got wave completed. Or the other way, a few Zeds did NOT spawn, making it impossible to complete the wave. This is now fixed.

  • Added a few collision boxes on places the player shouldn't be able to reach on the Neighborhood.

Changes:

  • Skipping intermission (pressing F1) will now initiate the starting sirens around the map and countdown from 5 seconds, instead of starting the next wave immediately.

  • Network optimization.

  • Strixx-9's (Bonebreaker weapon) DPS has been increased across all levels.

Added:

  • Added text pop up on HUD that shows how many alive players there are on the map.

  • Doing a full ammo refill at P.U.G.S or the Ammo Generator will now also refill your magazine.

  • 5 new metal banger songs added!

  • New Traps n' goodie, the Shredding Machine! "Place the Shredding Machine on the ground and lure the Zeds into it! Lots of body parts flying around is guaranteed!".

And several tiny fixes, changes and behind the scene stuff! Have a good one fellow Zedhunters!

Source

Steam News / 22 March 2023

Open original post

Changelog.gg summarizes and formats this update. How we read updates.