In this update3
Full notes
Full Zector 7 update
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What changed
- UI and audio
- Gameplay
- Maps
- Balance
- Fixes
Zector 7 changes
Features
Add entirely new Settings UI
Added new Audio Settings (including a slider for music and weather effects)
Added cruiser ship above Graveport City
Added Rocket launchpad with rocket and helipad next to it
Added more land vehicles to the map (4x4 Zector truck & buggy)
Added gas cans (to fill up vehicles)
Added gas tank to fill up gas cans
Added bandits around the map that will fight players, each other, or zombies
Added planetary cannon to the map
Improvements
Reworked the loot tables so enemies and loot containers dropped more interesting items
Lowered Thunder volume by 50%
Added a new Rain Weather without thunder so thunder is less frequent
Reduced Thunder in Thunderstorm to be less frequent
Balanced the boar and chicken health alongside the damage output of weapons so it feels a lot better. Boards and chickens die with 2 arrows, 1 bullet from any gun, but zombies take 2-3 depending on if you can headshot them
Reduced knife and machete swing speed
Increased zombies walk speed
Disabled minimap by default
Increased zoom on minimap
Reworked the landscape so it's easier to see Graveport City from afar
Populated the snowy mountain biome with foliage and a mountain
Bug Fixes
Fixed not being able to exit a vehicle
Fixed farm house spawning in wrong location
Fixed Inventory not closing when pressing Tab
Fixed Settings UI not closing properly
Fixed minimap and big map textures
Fixed AI not dropping items sometimes including boar not dropping meat
Fixed zombies that were supposed to be running, but were walking
Fixed missions that were allowing players to continually complete them
Fixed missions that weren't automatically starting the next mission
Source
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