Full notes
Full Zafehouse Diaries 2 update
Read the full published notes in a cleaner layout. The original post stays linked below.
What changed
- Performance
- UI and audio
Zafehouse Diaries 2 changes
Trading cards are just the tip of the undead iceberg! Patch 1.0.7 includes a load of fixes, tweaks, performance optimisations and... well, why don't we just read the changelog below?
Trading cards (including backgrounds, emoticons and badges) are now available.
Added a number of keyboard shortcuts for navigating the user interface. These shortcuts can be found under the "Interface" section of the in-game help.
Added a new video setting to disable high-dynamic range rendering. This can substantially improve performance on low-end machines, at the cost of lower-quality lighting.
Cancelling a drag-and-drop operation involving multiple tokens now correctly returns those tokens to their original position.
The Treat order now uses full survivor names. This fixes an issue where the order would not work correctly when multiple survivors had the same first name.
Updated the manual to include more information on weapons and sniping during investigations.
It is now slightly easier to snipe zombies in less-occupied rooms during investigation missions (where the snipe mode was enabled).
Bonuses on modified items now load correctly.
Fixed some typos in investigation reports where sniping occurred.
Tweaks to noise generation when sniping a location during an investigation.
Route lines now stop short of the origin and destination locations, making those locations easier to select.
Route lines are now slightly thinner.
Route lines for moving survivors are now less bright than those of survivors that have yet to embark.
Added extra checks for the Grizzled achievement.
Optimisations to zombie rendering.
Zombies are now rendered slightly smaller on floorplans.
Fixed an issue where the "searched" value for locations would show 0% instead of 100%.
The mission planner now sorts survivors by their sniping skill, rather than their investigate skill, when snipe mode is active.
Breaches caused by fleeing survivors no longer count towards the Reckless Breacher achievement.
Fixed a number of bugs with state changes and transitions.
Fixed a number of bugs with diary page turning.
Be sure you restart Steam to make sure the update is detected and applied. You'll know if you have it because the version number in the bottom-right corner of the main menu will read "v1.0.7".
Source
Changelog.gg summarizes and formats this update. How we read updates.
