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- Z: The End
Patch 0.38.1
Patch Time Yesterdays update made the playermodel a bit too big, this patch fixes that. Steam post image Fixes & Minor Changes fixed player model being too large fixed rabbits moving when the game is paused
Patch notes2 changesFix - Z: The End
Devblog 58
The Survival and Shelter Update! Art Update Part 2: The second part of the art update is finally here, introducing the new player model. I originally planned a complete overhaul of the player model system, but decided i…
Patch notes27 changesFixGameplay - Z: The End
Devblog 57
Update: So, what's with the lack of updates? This is due to a number of factors like work taking up my time. These projects are far from the primary source of my income, which is perfectly fine, it just means I don't ha…
Announcement4 changesFixGameplay - Z: The End
Devblog 56
Part One of the Art Overhaul Update! Update: Merry Christmas and Happy Holidays! Since the last update, I've been slowly chipping away at the game and while progress has slowed, I think we are getting closer to the elus…
Announcement12 changesFixUI/audio - Z: The End
Devblog 55
Bug fixes, an office building, campfires, and more! Update: As mentioned in Devblog 53, I decided to stop the monthly updates and Devblogs in favor of less frequent and larger updates. After the last update, I took a br…
Store5 changesFixMaps - Z: The End
Devblog 54
Optimizations, bug fixes, a Knife, and more! Optimizations: This update comes with optimizations and improvements to the code handling the player model. The relevant code has been made about 10% faster. However, it is u…
Announcement6 changesFixPerformance - Z: The End
Devblog 53
Menu changes, automatic seasonal content, zombie improvements, and more! Winter Sale: Happy Holidays, Z: The End is 20% off for the Steam Winter Sale. Updates: As I mentioned in the previous devblog I was considering sc…
Announcement2 changesFixGameplay - Z: The End
Devblog 52
Tooltip changes, seasonal changes, and more! Update Schedule: As updates have become more irregular I have decided that is time to address the schedule. I’m going to be changing the schedule a bit. Instead of releasing…
Announcement2 changesFixGameplay - Z: The End
Devblog 51
A new weapon, food, menu improvements, & more! New Items: Makeshift Rifle: The Makeshift Rifle is a craftable weapon that fires .357 rounds and does 15 damage. The makeshift rifle can be crafted with 5 metal and 5 wood.…
Store9 changesGameplayBalance - Z: The End
Devblog 50
Saving changes, new music, and fixes! Update: This update is a bit smaller content wise but there have been some massive changes internally. Saving Changes: This update introduces some changes to the saving system. Prev…
Store5 changesFixGameplay - Z: The End
Devblog 49
New buildings, particle effects, damage changes, & more! Summer Sale: The Steam Summer Sale is here! Z: The End is 20% off for the entirety of the sale. Motel/Gas Station: A motel has been added to the world. The motel…
Announcement8 changesFixBalance - Z: The End
Devblog 47
Zone naming, music, and more! Update: Bit of a smaller update this month as I have been trying to get used to balancing work, game development, and all of the other things I have to do. But everything is on track for th…
Announcement7 changesFixMaps - Z: The End
Devblog 46
Item highlighting, door rotating, new food, and more! Item Highlighting: When close to an item it will now be highlighted. This will make it easier to differentiate what is part of the world and what can be picked up. T…
Store6 changesFixGameplay - Z: The End
Devblog 44
Airport, the wall, map changes, optimizations & more! Airport: A small airport has been added to the map. It has a small terminal building, a runway, and some military tents. After the outbreak, the airport was quickly…
Announcement8 changesFixMaps - Z: The End
Devblog 43
Vitamins, tooltips, improved medical system and more! Vitamins: Vitamins are a Tier 2 Medical spawn, meaning they will be uncommon. Once taken starvation will be reduced up to 40% for 2 minutes. There is a little green…
Store4 changesFixBalance - Z: The End
Devblog 42
New trees, flashlight, water improvements and more! Steam Sale: Merry Christmas and happy holidays to everyone. Z: The End is 20% off for the duration of the Steam Winter Sale. New Trees: There are now two different typ…
Announcement6 changesFixGameplay


