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Steam News5 May 20251y ago

Update 0.0.6 – Attachments, polish, and the foundation for what's next

Update 0.0.6 – Attachments, polish, and the foundation for what's next One step closer to a deeper, clearer, and more strategic experience New Features Added weapon attachment system and a modification table.

In this update4

Full notes

Full Z Ops: DeadZone update

Read the full published notes in a cleaner layout. The original post stays linked below.

What changed

1 fix7 additions7 changes0 removals
  • Gameplay
  • Store
  • UI and audio
  • Maps
addedNew FeaturesAdded weapon attachment system and a modification table.
changedNew FeaturesAttachments now affect the stats of equipped weapons.
addedNew FeaturesAdded error sound in the shop when purchase or sale is not possible.
addedNew FeaturesAdded sound in the raid menu if the player doesn't have enough money.
addedNew FeaturesDisplay of ammo type used by the current weapon added to the main UI.
changedNew FeaturesAdjusted position and size of weapon info in the main UI.
Zombie hearing distance65006000Zombie hearing distance decreased, nerf

Z Ops: DeadZone changes

addedAdded weapon attachment system and a modification table.
changedAttachments now affect the stats of equipped weapons.
addedAdded error sound in the shop when purchase or sale is not possible.
addedAdded sound in the raid menu if the player doesn't have enough money.
addedDisplay of ammo type used by the current weapon added to the main UI.

Update 0.0.6 – Attachments, polish, and the foundation for what's next

One step closer to a deeper, clearer, and more strategic experience

New Features

  • Added weapon attachment system and a modification table.

  • Attachments now affect the stats of equipped weapons.

  • Added error sound in the shop when purchase or sale is not possible.

  • Added sound in the raid menu if the player doesn't have enough money.

  • Display of ammo type used by the current weapon added to the main UI.

  • Adjusted position and size of weapon info in the main UI.

Adjustments & Improvements

  • Changed the color of the P9 for better visual distinction.

  • Zombie hearing distance reduced from 6500 to 6000 units.

  • Minimum distance required between a player and a spawn point to activate zombie spawning increased to 2500 units.

  • Fixed footstep sounds.

  • New interaction system: - Outline becomes visible when the object enters the player's crosshair. - A prompt with the key and "Interact" appears on screen.

  • Added a wall to prevent players from leaving the colony area.

  • Reduced the size of the player capsule.

Coming Soon...

  • A major rework of the colony and Volygrad is underway – plans are already finalized.

  • Survival mechanics will be expandedmore resources to manage and new player needs to monitor.
  • Human AI enemies will start appearing in the open world – get ready for more intense encounters.

Thanks for all your feedback on the forums and Discord! 👉 Update 0.0.6 sets the stage for the next big steps in Z Ops Deadzone.

Source

Steam News / 5 May 2025

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