Full notes
Full Z Dawn update
Read the full published notes in a cleaner layout. The original post stays linked below.
Repeated intro
Greetings! Mainly a patch to address issues, there's some new stuff too. Check it out!
What changed
- Gameplay
- UI and audio
[New/Added] - Added a Button to swap to alternative weapons for all survivors in the group - Added User Interface scale on Options Panel - Equipped weapons will display on the survivor portrait - Added a visual effect when the farms are not being provided with water - Added 2560x1440 resolution but removed 4K (still needs some work to be fully supportable)
[Fixed] - Upon consuming any food on a given survivor the health animation would display on others - Farms could be built without the water tower or the advanced water tower upgrade - Farms would continue to grow even when the water tower was damaged - An auto-craft bug that allowed to continually craft any item with the duration of only 1 turn - Building farms would not consume any AP. - Tooltips from panels not hiding when ESC key pressed to close given panels - Encampment building upgrade panel displaying upon pressing 'Manage Encampmemt' - Game freeze caused by moving a survivor with a job at the encampment to another group - Zombie groups without any alive zombies were able to hit survivors on a battle that the player started
Thank you and stay cool!
Source
Changelog.gg summarizes and formats this update. How we read updates.
