Full notes
Full Youropa update
Read the full published notes in a cleaner layout. The original post stays linked below.
What changed
- Performance
- Gameplay
- Fixes
- UI and audio
- Maps
Yes, we are nearly there for the release! It's hard to believe it's finally happening - more than 10 years after we started working on Youropa - but what a great feeling it is! As always there are a million things we wanted to fix, but not enough time. We've been going over your reports and our own lists, to find out which details should make the cut. It's been some busy days, but we're pretty happy with what we've got. So without further ado, here are the changes in the latest update - which will be the last before release barring some unforseen incident:
Renderer - Adjusted frame timing decrease stuttering, should result in smoother framerate - if you experience a performance decrease please let us know!
Achievements - Icons added to Steam
Achievements - Corrected the number of cassettes to unlock the K7 achievement from 130 to 139. (Frenchmen will understand why it's K7)
Options - Show all input methods for mouse/keyboard input
Options - Sorted resolutions correctly
Options - Only show options if there is an actual choice to make
Controls - Arrow keys can now be used to control the camera
Vehicle - Fixed not being properly reset after falling out of level
CrumblingBlock - Improved performance
Onesider - Audio/Animation sync fixes
Wires - Animation adjustments
TargetButton - Fix for not returning to upright position after being reset
Vehicle - Fixed brake light not turning on/off correctly
You - Don't render in Main Menu
You - Suction effect on feet when walking on walls and ceilings
You - Fix for turning during Overview if carrying specific objects
You - Fix for look direction during Overview
You - Fix for sidestep animation not playing when on walls / ceilings
You - Suction sound when jumping off wall
You - Fixed issue in collision callback that could cause crash
Dog - Added missing audio to some animations
Crash Barriers - Made physical instead of static
Hedges - Adjusted collision material
Portal - Pushing back while standing in portal activates teleport
Portal - Fixed immediate teleportation when picking something up while standing in portal
Metro Train - Fixed lights pointing in wrong directions
Metro Tracks - Fixed texture tiling
Map - Corrected transition in/out of map
Map - Transition to level during loading
Spot Light - Nicer shadows
Spot Light - Volumetric light fixes
Audio - Adjusted logo sound
Audio - Adjusted day time music
Audio - Adjusted dog biting and snapping
Audio - Hard landing audio adjusted
UI - Fix for incorrect rendering of very slim elements
UI - Minor adjustments to layout and button/tooltips
Level - RunGate move pickup!
Translations - Added missing translations to French (thanks Jeremy)
As always, the fun doesn't stop just because we release, so if you do find bugs or things you think could be improved we would be happy to hear from you. Send us an email at support@frecle.net and we will do our very best to help you out. Have fun!
Source
Changelog.gg summarizes and formats this update. How we read updates.
