Full notes
Full Youropa update
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What changed
- Performance
- Fixes
- Compatibility
- Maps
- Balance
- Gameplay
Youropa changes
Things are shaping up! This will probably be the second last update before launch, so if you do spot anything buggy, please do let us know asap! If you experience a crash please send us the youropa.log file, located in the install folder, directly to support@frecle.net This update includes a load of bug fixes and quality improvements, that should make the game a smoother experience for everyone. Here's what we've changed:
Startup - Fixed logo transition on loading screen on first play
Startup - Removed beta disclaimer screen
Menu - Fixed not being able to access main menu / map on first play. How the hell didn't we catch that sooner?
Menu - Update correctly before entering on first play
Reset Level - Fix for restarting You in wrong position (may not work correctly for existing save games)
You - Fix for half kick, if you were punched during a kick, the next kick would not play correctly
You - Fixed balance animations not blending correctly
You - Fixed hand posing when holding a rope
You - Fixed "double kick distance" issue .. kick distance should now be consistent
Dog - Fixed animations
Dog - Fixed animation blending during jump
Dog - Improved look IK
Onesider - Improved look IK
Onesider - Adjusted animations
Onesider - Better feedback when countering an attack
Onesider - Adjusted timing between punches (faster)
Onesider - Fix for brain meltdown if it tries to pick something up it cannot get to.
Onesider - Increased chase speed slightly
Pogostick - Added tutorial popup
UI - Fixed incorrect icon for powerups in map & pop up UI
UI - Cleaner UI for Onesider
UI - Added feedback option
Rendering - Fixed cloud rendering
Rendering - Improved wire generation and rendering
Translations - Added Swedish (thanks Emma)
Translations - Correctly falls back to English if translation does not exist for selected language
Translations - Added missing German translations (thanks Daniel)
Translations - Changed serialization of language option to use identifier instead of index
Audio - Paint regain audio
Audio - Adjusted graffiti paint audio
Audio - Added paint fill audio
Audio - Adjusted rain damage audio
Editor - Fix for you being placed at save game location, instead of editor location
Editor - Loading / Saving of Onesider & Dog skins, UI is not final but it should work correctly
Editor - Fix for characters sometimes being transparent
Editor - Fix for character highlighting not working correctly
Editor - Added input hints for path editing
Physics - Fixed issue with collision filtering when deleting a body that had custom filtering (fan, trigger, gear panel interactions suffered from this)
Physics - Fixed issue with callback during simulation step (You could end up in invalid state after being hit by an item thrown by Onesider)
Map - Fixed level selection issue
Map - Fixed rendering issue
Shutdown - Removed questionnaire pop-up
As you may notice we've removed the questionnaire (it's coming back as a menu option later), so shoot us an email with feedback at support@frecle.net if you find anything that could be improved or feels wrong. Thanks to all of you who've given us feedback and sent us bugs! Have fun!
Source
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