Yes, it's time for another beta update! "Right, but what's in it?" you're thinking.
Full notes
Full Youropa update
Read the full published notes in a cleaner layout. The original post stays linked below.
What changed
1 fix0 additions1 change0 removals
Compatibility
Fixes
changedYes, it's time for another beta update!
fixed"Right, but what's in it?" you're thinking. Well let me tell you: Gameplay Fixes: - You - No fall damage if you are about to land on an Awning (Tower Base) - You - Easier to get out of shallow holes (ie. Deep Buttons etc) especially while carrying items - You - Overview camera has longer delay before zooming in 15 secs vs 3 secs - You - Changes to collision response, to fix issues when standing on physical objects. (Fixes issues in Big Box Tower + Final Stage) - You - Camera tracking during oil slide fixed. - Gear Panel - Doesn't change state until gear insertion animation is complete - Deep Button - Fix for collision cutter not matching model - Doors - Fix for animation issues when quickly activating/deactivating - Umbrella - Fix for funny issue when falling out of level Editor Fixes: - Improved mouse input in editor! UI Fixes: - Added scroll bar to windows + hover mouse at top/bottom to scroll - Fixed text wrapping Audio Fixes: - Fix for lowpass filter being applied just after rope intro sequence. Rendering Fixes: - You - Fix for hand animation jazz when in air - Clouds - Minor tweaks Level Fixes: - Upside Down - Fix for wire being on by default - Big Box Tower - Fix for getting stuck between chimneys - Scooter Gate - Fix for doors opening from outside - Oil Slide - Improved return path As always, keep sending feedback via the questionaire or by email to support@frecle.net - We love nice feedback, but well explained negative feedback is even better! Have a great weekend!
Youropa changes
changedYes, it's time for another beta update!
fixed"Right, but what's in it?" you're thinking. Well let me tell you: Gameplay Fixes: - You - No fall damage if you are about to land on an Awning (Tower Base) - You - Easier to get out of shallow holes (ie. Deep Buttons etc) especially while carrying items - You - Overview camera has longer delay before zooming in 15 secs vs 3 secs - You - Changes to collision response, to fix issues when standing on physical objects. (Fixes issues in Big Box Tower + Final Stage) - You - Camera tracking during oil slide fixed. - Gear Panel - Doesn't change state until gear insertion animation is complete - Deep Button - Fix for collision cutter not matching model - Doors - Fix for animation issues when quickly activating/deactivating - Umbrella - Fix for funny issue when falling out of level Editor Fixes: - Improved mouse input in editor! UI Fixes: - Added scroll bar to windows + hover mouse at top/bottom to scroll - Fixed text wrapping Audio Fixes: - Fix for lowpass filter being applied just after rope intro sequence. Rendering Fixes: - You - Fix for hand animation jazz when in air - Clouds - Minor tweaks Level Fixes: - Upside Down - Fix for wire being on by default - Big Box Tower - Fix for getting stuck between chimneys - Scooter Gate - Fix for doors opening from outside - Oil Slide - Improved return path As always, keep sending feedback via the questionaire or by email to support@frecle.net - We love nice feedback, but well explained negative feedback is even better! Have a great weekend!
Yes, it's time for another beta update!
"Right, but what's in it?" you're thinking.
Well let me tell you
Gameplay Fixes: - You - No fall damage if you are about to land on an Awning (Tower Base) - You - Easier to get out of shallow holes (ie. Deep Buttons etc) especially while carrying items - You - Overview camera has longer delay before zooming in 15 secs vs 3 secs - You - Changes to collision response, to fix issues when standing on physical objects. (Fixes issues in Big Box Tower + Final Stage) - You - Camera tracking during oil slide fixed. - Gear Panel - Doesn't change state until gear insertion animation is complete - Deep Button - Fix for collision cutter not matching model - Doors - Fix for animation issues when quickly activating/deactivating - Umbrella - Fix for funny issue when falling out of level Editor Fixes: - Improved mouse input in editor!
UI Fixes
- Added scroll bar to windows + hover mouse at top/bottom to scroll - Fixed text wrapping Audio Fixes: - Fix for lowpass filter being applied just after rope intro sequence.
Rendering Fixes
- You - Fix for hand animation jazz when in air - Clouds - Minor tweaks Level Fixes: - Upside Down - Fix for wire being on by default - Big Box Tower - Fix for getting stuck between chimneys - Scooter Gate - Fix for doors opening from outside - Oil Slide - Improved return path As always, keep sending feedback via the questionaire or by email to support@frecle.net - We love nice feedback, but well explained negative feedback is even better! Have a great weekend!