What changed
0 fixes0 additions1 change1 removal
changedMap changes: we have tree maps now, a galaxy map where you can travel between star systems, a system map where you can travel between sectors, and a sector map where you can travel inside that sector like you did so far.
removedship changes: ships are remade and redrawn, I(Yambi) drawn most of the ships, and they have been made more modular, also recolorable. Orgs have now coloring scemes applied to ships belonging to them targetable ship components now deal damage to the parent ship instead of being removed when destroyed, they deal more damage than what they take, so it is beneficial to target them. This was neccesary since there was really no point in having ships without weapons and engines, did not fit the gameplay look
You Belong in the Stars changes
changedMap changes: we have tree maps now, a galaxy map where you can travel between star systems, a system map where you can travel between sectors, and a sector map where you can travel inside that sector like you did so far.
removedship changes: ships are remade and redrawn, I(Yambi) drawn most of the ships, and they have been made more modular, also recolorable. Orgs have now coloring scemes applied to ships belonging to them targetable ship components now deal damage to the parent ship instead of being removed when destroyed, they deal more damage than what they take, so it is beneficial to target them. This was neccesary since there was really no point in having ships without weapons and engines, did not fit the gameplay look
THis is part 1 of a big rework patch that makes everything better. You will notice that the content will be different, and a little less but better.
what changes?
Map changes: we have tree maps now, a galaxy map where you can travel between star systems, a system map where you can travel between sectors, and a sector map where you can travel inside that sector like you did so far.
ship changes: ships are remade and redrawn, I(Yambi) drawn most of the ships, and they have been made more modular, also recolorable. Orgs have now coloring scemes applied to ships belonging to them targetable ship components now deal damage to the parent ship instead of being removed when destroyed, they deal more damage than what they take, so it is beneficial to target them. This was neccesary since there was really no point in having ships without weapons and engines, did not fit the gameplay look
quests: now in quests regardless of reputation allies will be friendly and targets will be hostile.