What changed
1 fix0 additions2 changes0 removals
changedIn this patch, we have some small ballance updates, additional ships for most origins so the early game goes easier, beam weapon damage reballance and now the damage is calculated with delta, so having more fps wont result in higher damage
fixedalso I fixed an issue where opening the shop resulted in a lagg or occasionally a crash, because my code was stupid, and its now isnt.
changedalso now ships will have a harder time to rotate while shooting, depending on the penalty and their weight. This ads additional challenge for the player, while also makes dodging some attacks for some ships easier.
You Belong in the Stars changes
changedIn this patch, we have some small ballance updates, additional ships for most origins so the early game goes easier, beam weapon damage reballance and now the damage is calculated with delta, so having more fps wont result in higher damage
fixedalso I fixed an issue where opening the shop resulted in a lagg or occasionally a crash, because my code was stupid, and its now isnt.
changedalso now ships will have a harder time to rotate while shooting, depending on the penalty and their weight. This ads additional challenge for the player, while also makes dodging some attacks for some ships easier.
In this patch, we have some small ballance updates, additional ships for most origins so the early game goes easier, beam weapon damage reballance and now the damage is calculated with delta, so having more fps wont result in higher damage
also I fixed an issue where opening the shop resulted in a lagg or occasionally a crash, because my code was stupid, and its now isnt.
also now ships will have a harder time to rotate while shooting, depending on the penalty and their weight. This ads additional challenge for the player, while also makes dodging some attacks for some ships easier.
sorry for spelling mistakes its 2 am here