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Steam News20 March 20206y ago

You Are A Bird - v0.1.1 Update

Excited to finally get the first update out to you! Please try it out and let me know what you think, many of these and a lot more in-progress changes come from player feedback.

Full notes

Full You Are a Bird update

Read the full published notes in a cleaner layout. The original post stays linked below.

What changed

0 fixes4 additions3 changes0 removals
  • UI and audio
  • Gameplay
  • Performance
addedDay-night Cycle - 24 hour cycle with new dynamic light and sound.
addedNew in-flight music.
addedPitch Limit - option for new players that find themselves flipping over too often.
addedHigher quality dynamic lighting with several re-written/new shaders.
changedMore efficient single-pass instanced rendering.
changedUI quality improved, smooth movement, does not clip through scenery.

You Are a Bird changes

addedDay-night Cycle - 24 hour cycle with new dynamic light and sound.
addedNew in-flight music.
addedPitch Limit - option for new players that find themselves flipping over too often.
addedHigher quality dynamic lighting with several re-written/new shaders.
changedMore efficient single-pass instanced rendering.

Excited to finally get the first update out to you! Please try it out and let me know what you think, many of these and a lot more in-progress changes come from player feedback.

Content

  • Day-night Cycle - 24 hour cycle with new dynamic light and sound.

  • Better Eating - Peck chunks from your prey and tilt your head up to swallow.

  • Hunger and Starvation - Get hungry over time, eventually starving if you don't eat for too long. A minimally-intrusive hunger meter shows up when necessary.

  • New in-flight music.

Quality of Life

  • Controller Calibration - if the angle you need to hold your controllers at feels off, try this from the main menu. If you play on Index especially give this a try.

  • Pitch Limit - option for new players that find themselves flipping over too often.

Technical / Misc

  • Higher quality dynamic lighting with several re-written/new shaders.

  • More efficient single-pass instanced rendering.

  • UI quality improved, smooth movement, does not clip through scenery.

  • Misc bugfixes.

  • Flight model improvements, prep for future flight mechanics.

Source

Steam News / 20 March 2020

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