Full notes
Full YOIN: The shadow of dawn update
Read the full published notes in a cleaner layout. The original post stays linked below.
What changed
- UI and audio
- Fixes
- Balance
Speed System - New speed bar displayed under the player - Speed boost visual indicators and icons - Speed stat integrated into UI menus and intro sequence
Audio & Settings - New audio manager with master volume control - Separate SFX and music volume sliders - In-game settings menu accessible from skill menu (sound, controls, localization)
Combat & Attacks - Fixed multiple attack visuals and arc directions - Stun vs parry refinements - Chain hit skill effect improvements - Corrected hitboxes for various enemy types
Save & Resume - Current health now preserved on resume - Frozen objects and multipoint blessings properly restored - Quest progress and XP sync correctly on resume
Quest & Guidance - Exclamation marks on available quests - Visual guidance showing where to go when quest is inactive
UI & Visual Polish - Pulse effects on low health/energy bars - Pulse indicators on houses, trees, and available skills - Skill unlock pop-up and reward feedback
Bug Fixes - Beach construction, tree, and underworld zone fixes - Quest circle display corrections - Wait menu fix - Localization text adjustments
---TL;DR: New speed system with player HUD bar, full audio settings menu, extensive attack and resume fixes, and visual pulse feedback.
Source
Changelog.gg summarizes and formats this update. How we read updates.
