What changed
0 fixes3 additions3 changes0 removals
changedAudio & Atmosphere - Dynamic zone-based music (aldea, playa, bosque, desierto, inframundo) - Final boss unique soundtrack - Torii respawn with dedicated music
addedCombat System - New parry system for soldiers - Fear indicator (0-10) showing when enemies will attack - Visual feedback: soldiers flash red before attacking - Multipoint blessing indicators with visual effects
changedUI Enhancements - Help button navigation in Skill UI - Visual indicator guiding to next scroll - Quest requirements display "1 of 6" style - Sidequests marked with question symbol
addedNew Assets - Zone-specific loading screens - Updated skill icons - Spectral torii images - New tree variants
changedBug Fixes & Polish - Various quest, respawn, and progression fixes - Audio and visual effect corrections - Localization adjustments
added-- TL;DR: Zone-based dynamic music, new parry system with attack telegraphing, post-game content, and improved visual guidance for players.
YOIN: The shadow of dawn changes
changedAudio & Atmosphere - Dynamic zone-based music (aldea, playa, bosque, desierto, inframundo) - Final boss unique soundtrack - Torii respawn with dedicated music
addedCombat System - New parry system for soldiers - Fear indicator (0-10) showing when enemies will attack - Visual feedback: soldiers flash red before attacking - Multipoint blessing indicators with visual effects
changedUI Enhancements - Help button navigation in Skill UI - Visual indicator guiding to next scroll - Quest requirements display "1 of 6" style - Sidequests marked with question symbol
addedNew Assets - Zone-specific loading screens - Updated skill icons - Spectral torii images - New tree variants
changedBug Fixes & Polish - Various quest, respawn, and progression fixes - Audio and visual effect corrections - Localization adjustments
Audio & Atmosphere - Dynamic zone-based music (aldea, playa, bosque, desierto, inframundo) - Final boss unique soundtrack - Torii respawn with dedicated music
Combat System - New parry system for soldiers - Fear indicator (0-10) showing when enemies will attack - Visual feedback: soldiers flash red before attacking - Multipoint blessing indicators with visual effects
Post-Game Content - Special background on game completion - Full game reset option in menu - Scroll reveal on final boss defeat
UI Enhancements - Help button navigation in Skill UI - Visual indicator guiding to next scroll - Quest requirements display "1 of 6" style - Sidequests marked with question symbol
New Assets - Zone-specific loading screens - Updated skill icons - Spectral torii images - New tree variants
Bug Fixes & Polish - Various quest, respawn, and progression fixes - Audio and visual effect corrections - Localization adjustments
--- TL;DR: Zone-based dynamic music, new parry system with attack telegraphing, post-game content, and improved visual guidance for players.