In this update15
Full notes
Full Ylands update
Read the full published notes in a cleaner layout. The original post stays linked below.
What changed
- UI and audio
- Maps
- Store
- Gameplay
- Balance
- Events
Ylands changes
⭐Highlights⭐
Claiming more boats and vehicles
You said you wanted to flex with your stylish ship or car and we heard you. Now you can claim more than one and switch among them as you see fit! You can get the limit expanders via store/radial menu.
Multiplayer setup simplification
Playing with your friends is now easier than ever, as we have streamlined the multiplayer game setup and made it more user-friendly. Multiplayer sessions can be created directly from the Region Map in Adventure mode and can seamlessly be changed to any type on the fly.
Rented server behavior changed
Rented servers can now be purchased for 7 days to make them more accessible. Additionally, they can function as a travel server. When traveling to a different scenario, the server owner can swap the current scenario with the destination scenario on a single Rented server slot. This makes group travel much more convenient.
Animal Taming Improvements
We made some small changes to the way animals are tamed. Baits now have to be deployed instead of just placed, attract animals more reliably and all the animals take the same amount of time to actually eat the bait (heartfelt sorry to all rhino tamers).
More companions
Even more types of animals can now become your companions and it's easier and more fun to tame them. You can also expand your companion slots to hold up to 30!
Aggressivity and baiting indicators
We have changed the old aggressivity and animal baiting indicators to new, flashy variants. These also direct you outside of your field of view, so you can be aware of those pesky badgers in time this time.
Avatar Portrait
Let the world see how great you look! Your avatar portrait now reflect what cool clothing you wear.
Open Tech Tree with "P"
Did you ever want to quickly access the Tech Tree? We know you do and so you can now do that via the "P" key.
EDITOR improvements:
- Custom scenario localizationadded UI to simplify localization key editing, importing and exporting.
Custom Interactions are now Custom Actions.
New Game Logic called Action which can be referenced on objects.
Up to 3 Custom Actions can be defined on an entity (including items held in hand).
Added ability to use animations for Custom Actions.
Game Logic objects can now be snapped to vehicles in the editor (this does not apply to Game Blueprints).
Drag and Drop to reorder items in NPC and Container inventories.
New Assets
ACTORS
Animated Furniture
Jötunnlin
Mutated Golem Alpha
Mutated Hyena Alpha
Mutated Tiger Alpha
Mutated Puma Alpha
Mutated Wolf Alpha
Mutated Bear Alpha
Mummy Warrior
Automaton Enforcer
Automaton Sentinel
APPAREL
Mountaineer Armor set
Lantern Backlight
Light Bulb Backlight
TOOLS & WEAPONS
Mythical Fishing Rod
Alien Hand Drill
Monofilament Knife
DECORATIONS
Stone Plank
Copper Plank
Steel Plank
Mason Statue
Lady Automaton Statue
Sir Automaton Statue
Engineer Statue
BUILDING
Tall Mast With Sails
Spanker Sail
Copper Blocks
Roped Log Joints
Wooden Ship Window (2 variants)
Steel Ship Window (2 variants)
Trash Bin
Roof Blocks (Steel, Straw, Wood)
Completing various missing block sets
ANIMATIONS
Exploring Emote
Sad Emote
Job Done Emote
Bossy Emote
Impatient Emote
Yawn Emote
Air Heart Emote
Sniffing Emote
Yeehaw Emote
Chicken dance
Additions / Removed
[YLD-41660] Added: Popup with ship details will now display the preview of the ship in question. [YLD-53382] Added: Info about number of container slots / power of engines + masts / usable power by vehicles to a crafting menu.
[YLD-40159] Added: VS: Transform direction / Inverse transform direction script tiles. [YLD-40295] Added: VS: Rotate around script tile. [YLD-52404] Added: VS: Relation lines between objects when you use just variable/function from script of another object. [YLD-52500] Added: VS: You can now set custom functions to be displayed vertically by default. (one argument per line). [YLD-52501] Added: VS: Global storages can now have attached Logic storage in editor. [YLD-53214] Added: VS: Add Enable custom camera . [YLD-53246] Added:: VS: Remove diacritics script tile. [YLD-53257] Added: VS: Weld entities script tile. [YLD-53612] Added: VS: Is Local Player Ready script tile. [YLD-53640] Added: VS: On local player ready event for single player games.
[YLD-52823] Added: Editor: Option for scenario settings to disable stamina feature (to have infinite stamina). [YLD-53496] Added: Editor: Export button for Data set GL so it is easier to review which data you have currently imported.
Added
"TINY" landscape preset that fits into default universal area.
Added
You can now see visual of ship in ship UI.
Added
Automaton statues.
Tweaked
[YLD-53183] Tweaked: Explore: when you learn a new recipe from RE then you will see its image in notification.
[YLD-49741] Tweaked: Wind direction in new map will point from player position to center of the map. [YLD-52452] Tweaked: GUI: inconsistent behavior of pets/costumes tab when you have nothing selected. [YLD-52796] Tweaked: The free-placing indicator will no longer bounce when it's hiding. It's sad you no longer need it, after all. [YLD-53028] Tweaked: Usable items for blueprint are now shown first in the project table UI. [YLD-53232] Tweaked: /unstuck command now always acts like the mode 1 (/unstuck 1), modes 0/2/3 were removed and the syntax is just /unstuck. [YLD-53702] Tweaked: The white panther in the Druid House random encounter is no longer friendly, just indifferent.
[YLD-52268] Tweaked: Editor: You can now use decimal comma ',' in properties window for decimal numbers. [YLD-52766] Tweaked: Editor: Spot light's angle is now limited to 175°. It is not working well above this value. [YLD-52934] Tweaked: Editor: changing property sliders for Light game logic now have immediate visual effect. [YLD-53585] Tweaked: Editor: .ylands file name do not use |ct| anymore. Instead there is a valid English translation.
[YLD-52641] Tweaked: VS: String literals now supports multiline input. [YLD-53038] Tweaked: VS: Text variant of VS script now does not add number in the end of each variable/function identifier.
Tweaked
Smaller Mythical Animals now run closer to the bait instead of walking at the beginning of the scripted encounter.
Tweaked
New monsters were added to random encounters (mummy warrior, animated furniture, jotunlinn and automatons).
Tweaked
Since you can have more companions now we create separate categories for tamed animals and companions in radial menu.
Tweaked
Axes which cannot be used in crafting are no longer stored in toolbox.
Tweaked
New mutant alphas replaced the old alpha bear which spawns during night in adventure.
Tweaked
Any new multiplayer game has turned OFF PvP by default.
Tweaked
Players with visitor coop rights can no longer summon animals.
Tweaked
Bronze Plank is now made in Copper Caster.
Tweaked
Crickephant animations removed overscaling of it's trunk due to scales on Trunk03 joint.
Tweaked
Removed minimal required dig strength for Rock voxels.
Tweaked
Better hand and spine movement in player Pet Ostrich animation.
Tweaked
Better spine movement in Player Pet Rhino animation.
Tweaked
Exposed emotes for editor updated.
Tweaked
Polished player movement in Bear Pet animation.
Tweaked
Bear Combat Walk is matching Combat Idle for better transitions.
Tweaked
Big Cat's Combat Walk has pose more closer to Combat Idle resulting in cleaner transitions.
Tweaked
Increased spawn rate of eggs in bird nests.
Tweaked
Propeller Pack discovery node no longer costs Exploration Points.
Tweaked
Elemental weaknesses of enemies are more significant.
Tweaked
Temperate made little bit less grindy.
Tweaked: VS: Switched positions of Enum and Variable main categories.
Fixed
[YLD-21272] Fixed: Respawning on a different yland temporarily shows weather from previous yland. [YLD-29710] Fixed: Drinking tea and coconut drinks should have proper sound now. [YLD-49357] Fixed: Connecting certain types of unsupported controllers should no longer confuse the input system. [YLD-49723] Fixed: Map generating: surface cave is sometimes connected to a sea cave. [YLD-52324] Fixed: Store BP section header layout (button icons overlaping button borders). [YLD-52578] Fixed: Free-placing indicator on mobile should correctly size to fit its contents and will now be located on the left side of the screen. [YLD-52757] Fixed: Droping BP camera will disable the related actions. [YLD-52919] Fixed: Equip command now checks also inventory containers when used. [YLD-53013] Fixed: Incorrect hands in profile window after being in creative and equiping costume. [YLD-53166] Fixed: Lowering hardness of rock so players can flatten/smooth terrain. [YLD-53341] Fixed: Recipe for mud moloch bait has correct seed now.
[YLD-51376] Fixed: Editor: Plus button in value slot of array tiles in CT doesn't update correctly based on array's data type. [YLD-51990] Fixed: Editor: Undo does not work correctly for moving child groups with Custom tool's script. [YLD-52145] Fixed: Editor: Object storage variables don't reflect type change in properties of objects with assigned storage. [YLD-52988] Fixed: Editor: Updating script module can cause delete some function calls. [YLD-53200] Fixed: Editor: Camera transitions between static cameras could behave not as expected. [YLD-53479] Fixed: Editor: Active FPS camera in Creative/Adventure mode affects visibility of player in custom game with a custom camera. [YLD-53581] Fixed: Editor: Player can still jump using W in game using side scroller camera even though jumping is disabled for him. [YLD-53646] Fixed: Editor: There is a label with animal name next to animals for animals which are set to be not interactable.
[YLD-52609] Fixed: VS: Update/Fixed updates triggers even if game is paused. [YLD-53339] Fixed: VS: Function with recursion can cause crash when saving the game.
[YLD-53032] Fixed: Blueprints: "Active" on "use blueprint" button isn't present on PC. [YLD-53163] Fixed: Mobile UI: Incorrect string in profile window : add credentials. [YLD-53238] Fixed: Terrain: Player respawns under the terrain when dying on specific position. [YLD-51585] Fixed: GUI: Full inventory icon disappears after reconnect. [YLD-51662] Fixed: GUI: Cannot use craft more in certain cornercase. [YLD-52221] Fixed: GUI: Delete account button is not functional after you close ''are you sure'' dialogue (the popup now closes upon changing your mind).
Fixed
You are stuck in loading if you close steam overlay quickly with escape (this is driven by Steam backend and there's nothing we can do to properly fix this, so we added a Cancel button to the specific loading overlay).
Fixed
Several encounters were missing tasks and could not be finished properly, should be fixed now.
Fixed
Several random encounters have inaccessible secrets, should be fixed now.
Fixed
Fortress library mystery yland should no longer remove your unique items like Cosmic ray shooter.
Fixed
Camera is no longer faster in editor when you are in energy mode.
Fixed
Many phones including iphones 13-15 should now her proper audio.
Fixed
Some hats missing the Head tag.
Fixed
Recently played games search does not filter the files correctly.
Fixed
Garden Fence recipes in Wooden Fence group.
Fixed
An issue where secondary action trigger mapping for gamepad input devices was ignored.
Source
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