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Steam News8 August 20223y ago

1.10.0.1 Patch Changelog

Highlights: Disappearing ship parts fixed Minor Blueprints fixes Tutorial bugs fixed Fixed memory leak issues Changelog: Fixed: [YLD-39511] Fixed: Mountain Talongoat bait recipe no longer requires a whole Heliconia plan

In this update5

Full notes

Full Ylands update

Read the full published notes in a cleaner layout. The original post stays linked below.

What changed

5 fixes1 addition1 change0 removals
  • Fixes
  • Performance
  • Server
  • Gameplay
fixedHighlights:Disappearing ship parts fixed
fixedHighlights:Tutorial bugs fixed
fixedHighlights:Fixed memory leak issues
fixedFixed:[YLD-39511] Fixed: Mountain Talongoat bait recipe no longer requires a whole Heliconia plant (unobtainable). Replaced by Heliconia Seeds. [YLD-39406] Fixed: Placing an item into the blueprint table should now correctly work in instances when the same item is required for both the Materials tab and as a (decorative) Item. [YLD-39401] Fixed: Blueprint project table should now correctly recognize tools inside containers. [YLD-39487] Fixed: A regression where older (for instance, created in Early Access) rented server games could not be deleted. [YLD-33889] Fixed: A memory leak caused by the game screenshot in the upper right corner of the escape menu. [YLD-39163] Fixed: Some texts were untranslated (in: exploration map, rented server management, video options). [YLD-39355] Fixed: Loot container position correctly updates when a boat that has it on board sinks'. [YLD-39362] Fixed: Excluded some EntityPrototypes from being spawnable by SpawnEntityGen. [YLD-39181] Fixed: Reduced shader memory by variant stripping, cleared up the reference to massive colour arrays after use. On LowMemoryEvent don't run GC and UnloadAssets every time, variable 15s time. [YLD-37940] Fixed: Search in inventory now correctly uses localized names of items.
fixedFixed:[YLD-39362] Fixed: VS: It is possible to Spawn obsolete entities with scripts. [YLD-39422] Fixed: VS: Right-click won't open the context menu in pivot edit mode.
changedTweaked:[YLD-39407] Tweaked: Foliage from blueprints never grows up. [YLD-39357] Tweaked: Trees from blueprints don't drop items anymore.

Ylands changes

fixedDisappearing ship parts fixed
fixedTutorial bugs fixed
fixedFixed memory leak issues
fixed[YLD-39511] Fixed: Mountain Talongoat bait recipe no longer requires a whole Heliconia plant (unobtainable). Replaced by Heliconia Seeds. [YLD-39406] Fixed: Placing an item into the blueprint table should now correctly work in instances when the same item is required for both the Materials tab and as a (decorative) Item. [YLD-39401] Fixed: Blueprint project table should now correctly recognize tools inside containers. [YLD-39487] Fixed: A regression where older (for instance, created in Early Access) rented server games could not be deleted. [YLD-33889] Fixed: A memory leak caused by the game screenshot in the upper right corner of the escape menu. [YLD-39163] Fixed: Some texts were untranslated (in: exploration map, rented server management, video options). [YLD-39355] Fixed: Loot container position correctly updates when a boat that has it on board sinks'. [YLD-39362] Fixed: Excluded some EntityPrototypes from being spawnable by SpawnEntityGen. [YLD-39181] Fixed: Reduced shader memory by variant stripping, cleared up the reference to massive colour arrays after use. On LowMemoryEvent don't run GC and UnloadAssets every time, variable 15s time. [YLD-37940] Fixed: Search in inventory now correctly uses localized names of items.
fixed[YLD-39362] Fixed: VS: It is possible to Spawn obsolete entities with scripts. [YLD-39422] Fixed: VS: Right-click won't open the context menu in pivot edit mode.

Highlights:

  • Disappearing ship parts fixed

  • Minor Blueprints fixes

  • Tutorial bugs fixed

  • Fixed memory leak issues

Changelog:

Fixed:

[YLD-39511] Fixed: Mountain Talongoat bait recipe no longer requires a whole Heliconia plant (unobtainable). Replaced by Heliconia Seeds. [YLD-39406] Fixed: Placing an item into the blueprint table should now correctly work in instances when the same item is required for both the Materials tab and as a (decorative) Item. [YLD-39401] Fixed: Blueprint project table should now correctly recognize tools inside containers. [YLD-39487] Fixed: A regression where older (for instance, created in Early Access) rented server games could not be deleted. [YLD-33889] Fixed: A memory leak caused by the game screenshot in the upper right corner of the escape menu. [YLD-39163] Fixed: Some texts were untranslated (in: exploration map, rented server management, video options). [YLD-39355] Fixed: Loot container position correctly updates when a boat that has it on board sinks'. [YLD-39362] Fixed: Excluded some EntityPrototypes from being spawnable by SpawnEntityGen. [YLD-39181] Fixed: Reduced shader memory by variant stripping, cleared up the reference to massive colour arrays after use. On LowMemoryEvent don't run GC and UnloadAssets every time, variable 15s time. [YLD-37940] Fixed: Search in inventory now correctly uses localized names of items.

[YLD-39362] Fixed: VS: It is possible to Spawn obsolete entities with scripts. [YLD-39422] Fixed: VS: Right-click won't open the context menu in pivot edit mode.

Tweaked:

[YLD-39407] Tweaked: Foliage from blueprints never grows up. [YLD-39357] Tweaked: Trees from blueprints don't drop items anymore.

Added:

Added: new version of Onboarding

Source

Steam News / 8 August 2022

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