Full notes
Full Xenoterrestrial update
Read the full published notes in a cleaner layout. The original post stays linked below.
What changed
- Balance
- Gameplay
- Fixes
Xenoterrestrial changes
Larger patch today but not much to show for it. This update is primarily to prepare for the release of endless mode, but it does include some QOL changes.
Changes Include:
Added new information to the enemies tab in the codex to make it overall more informative. This includes each enemy's health, classification, and which projectiles they have access to.
Updated the descriptions for several weapon mods and alts to be more accurate and informative.
Rebalanced 2-SAC mode for the sniper to be more viable. It now doubles stored damage before changing phases.
Fixed bug where you could use the jackhammer while dashing.
Source
Changelog.gg summarizes and formats this update. How we read updates.
