Full notes
Full Xenomarine update
Read the full published notes in a cleaner layout. The original post stays linked below.
What changed
- Gameplay
This update aims to address the most significant bugs still in the game, primarily those relating to occasional crashes when teleporting to a new level. In this new build the probability of losing your progress due to a crash that also corrupts the save file should be virtually zero.
FIX
rare bug causing map save file to be corrupted while saving between levels (recovery save or during adventure mode)
FIX
bug where 'continue' button does nothing in case of a corrupted map file (if loading a map from a save file fails, fall back to creating a new map at same level rather than having to restart the game at level 1)
FIX
saved games no longer sometimes made inaccessible by switching between game modes FIX: bug causing equipment crates not to be picked up immediately (due to non-existent armor type being selected)
FIX
no longer able to waste resources crafting items when inventory is full.
FIX
no longer able to open large equipment crates if inventory is full FIX: bug where alien tracking log messages are delayed on starting a new level FIX: missions no longer stay active (without being possible to complete) after teleporting to new level
Source
Changelog.gg summarizes and formats this update. How we read updates.
