Full notes
Full Xenomarine update
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What changed
- Balance
Just a quick update with a few post-launch bug-fixes: MOD: when equipping an item from a belt slot, belt slot now fills with item being swapped out FIX: when equipped weapon/armor is also a belt slot item (now rare), belt slot display reflects changes in ammo/armor condition FIX: bug preventing batteries being replaced on stealth, cloaking and phase shift fields FIX: bug causing nonexistent ammo conversion type to be generated when picking up equipment crate ("Nothing [Device1]96" log message). FIX: speed run achievement not activating correctly FIX: bug causing occasional unpredictable behaviour when attacking bare-handed FIX: improved display of 'to use' % for hacking devices to avoid text overrun
Source
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