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Steam News6 March 20188y ago

Alpha 5: Patch notes

It's a pretty big one! The 'Drones and Turrets' release add gun turrets to the game for the first time.

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Full Xenomarine update

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What changed

0 fixes1 addition0 changes0 removals
  • UI and audio
addedIt's a pretty big one! The 'Drones and Turrets' release add gun turrets to the game for the first time. Turrets can be either neutral or hostile and can be hacked in the same way as drones, and basic ones can also be found as placeable inventory items. This release also finally adds player move animation to the game! More details below. DRONES AND TURRETS: NEW: 3 types of gun turrets NEW: scout drones and gun turrets can now be found as equipment NEW: drones can now have weapons with incendiary or electric damage MOD: 'fire at nearest' command now ignores neutral drones/turrets as targets FIX: sound effect for combat drones FIX: bug where drones do not turn to face player when making ranged attack FIX: drones are now resistant to poison FIX: bug with mouseover info for drone resistances GRAPHICS: NEW: smooth movement animation for player MOD: 'key repeat delay' option changed to 'move speed' NEW ITEMS: NEW: power tool that can cut through walls/doors NEW: new hacking devices variants including hacking bonuses NEW ROOM LAYOUTS: NEW: 1600 new extra-large vault layouts BALANCE: MOD: stealth field battery life increased by 500% MOD: salvage mission targets now have minimum distance from player JETPACK FIXES/IMPROVEMENTS: MOD: jetpacks now come with enough fuel for two jumps FIX: jetpacks no longer allow movement through walls/doors FIX: jetpacks and field generators now sorted correctly in inventory FIX: using jetpack no longer avoids terrain status effects OTHER BUGFIXES: FIX: various inventory items incorrectly set as stackable in inventory FIX: incorrect number of unopened large equipment crates shown in data terminal

Xenomarine changes

addedIt's a pretty big one! The 'Drones and Turrets' release add gun turrets to the game for the first time. Turrets can be either neutral or hostile and can be hacked in the same way as drones, and basic ones can also be found as placeable inventory items. This release also finally adds player move animation to the game! More details below. DRONES AND TURRETS: NEW: 3 types of gun turrets NEW: scout drones and gun turrets can now be found as equipment NEW: drones can now have weapons with incendiary or electric damage MOD: 'fire at nearest' command now ignores neutral drones/turrets as targets FIX: sound effect for combat drones FIX: bug where drones do not turn to face player when making ranged attack FIX: drones are now resistant to poison FIX: bug with mouseover info for drone resistances GRAPHICS: NEW: smooth movement animation for player MOD: 'key repeat delay' option changed to 'move speed' NEW ITEMS: NEW: power tool that can cut through walls/doors NEW: new hacking devices variants including hacking bonuses NEW ROOM LAYOUTS: NEW: 1600 new extra-large vault layouts BALANCE: MOD: stealth field battery life increased by 500% MOD: salvage mission targets now have minimum distance from player JETPACK FIXES/IMPROVEMENTS: MOD: jetpacks now come with enough fuel for two jumps FIX: jetpacks no longer allow movement through walls/doors FIX: jetpacks and field generators now sorted correctly in inventory FIX: using jetpack no longer avoids terrain status effects OTHER BUGFIXES: FIX: various inventory items incorrectly set as stackable in inventory FIX: incorrect number of unopened large equipment crates shown in data terminal

It's a pretty big one! The 'Drones and Turrets' release add gun turrets to the game for the first time. Turrets can be either neutral or hostile and can be hacked in the same way as drones, and basic ones can also be found as placeable inventory items. This release also finally adds player move animation to the game! More details below. DRONES AND TURRETS: NEW: 3 types of gun turrets NEW: scout drones and gun turrets can now be found as equipment NEW: drones can now have weapons with incendiary or electric damage MOD: 'fire at nearest' command now ignores neutral drones/turrets as targets FIX: sound effect for combat drones FIX: bug where drones do not turn to face player when making ranged attack FIX: drones are now resistant to poison FIX: bug with mouseover info for drone resistances GRAPHICS: NEW: smooth movement animation for player MOD: 'key repeat delay' option changed to 'move speed' NEW ITEMS: NEW: power tool that can cut through walls/doors NEW: new hacking devices variants including hacking bonuses NEW ROOM LAYOUTS: NEW: 1600 new extra-large vault layouts BALANCE: MOD: stealth field battery life increased by 500% MOD: salvage mission targets now have minimum distance from player JETPACK FIXES/IMPROVEMENTS: MOD: jetpacks now come with enough fuel for two jumps FIX: jetpacks no longer allow movement through walls/doors FIX: jetpacks and field generators now sorted correctly in inventory FIX: using jetpack no longer avoids terrain status effects OTHER BUGFIXES: FIX: various inventory items incorrectly set as stackable in inventory FIX: incorrect number of unopened large equipment crates shown in data terminal

Source

Steam News / 6 March 2018

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