Full notes
Full Xenomare update
Read the full published notes in a cleaner layout. The original post stays linked below.
What changed
- Gameplay
- Maps
- Fixes
Xenomare changes
Some bug fixes and enhancement that were mentioned in some reviews :-)
Feature: Watch in-game cutscenes (for now the teaser and trailer)
- Enhancementincreased the player speed while carrying a canister
Enhancement: Tinkered a little with the pathfinding, enemies should hug corners less.
Enhancement: Optimized the enemy flee behavior, should now be less prone to get stuck at corners while fleeing.
- BugFixed a major bug where you don't had to complete all objectives to finish a map.
- BugFixed a bug where sometimes enemies would not appear on the motion tracker, if there is more than one enemy.
Bug: If you've got a flamethrower initially, it properly fades out now if used up.
Source
Changelog.gg summarizes and formats this update. How we read updates.
