Full notes
Full Xecryst Remains update
Read the full published notes in a cleaner layout. The original post stays linked below.
What changed
- Gameplay
- Balance
- Fixes
- Performance
- UI and audio
Rework
Rework Boss Mechanic with multiple boss type instead of a single boss
Reservation Xecryst now spawn 1 random Boss
Rework Item Weight Mechanic to Inventory Space
Removed Weapon Remodel Restriction
Rework Damage Over Time defense rating formula
Basic Difficulty and have 3 colors and shapes to improve the variety
Barrier Shape and Color now random instead of fixed on the difficulty
Rework Host GUI to reduce confusion about Steam and Standard connection (should prevent confusion between Global IP and Steam IP)
New Content
Add More Enemy Model across multiple species
Added Weapon Motion Value Customization
Added Wayshrine
Added 5 Shrine
Added 2 Anomaly and 2 regions specified Anomaly
Added Parry Mod that refreshes on success but has less activate angle and time
Added Abstract Overflow buff during Sun crossing the Ring (Converts damage type to Abstract)
Bug fixes
Adjustment to Networking (May improve Steam Connection)
Fix Open All/Close All crash
Fix Frenzied Parry on self
Fix Item Repair bugs
Balance
Consumable now uses more Supply but no longer increases Supply cost per tier
Rebalance Objective Requirement
Improve Mercenary AI when Interacting Mission Objective and Movement
Enemy Power now affect spawn rate but scale stats less on lower number (depends on difficulty)
Most Spell now uses less AP to compete with Art
Buff Serphys The Shaman stats and attribute
Block now temporarily disable damage mitigation when attack instead of turned off
Parry no longer refresh on success but reduced the cooldown by 0.25s
Improvements
Improved Attack Accuracy while strafing forward or backward
Change enemy name and enemy icon to show their elements
Slightly increases Hit and Cast sound
Improve Item moving back when Out of Bound
Movement when out of combat is faster
Added Model Viewer to Vault Management
Added Character Sheet and Equipment Sheet as well as Item Details Gui
The enemy now throws "Healing Energy Orb" instead of an item
Improved Melee Hit by bouncing back and go-through for Punch and Claw
Improved enemy spawn, should prevent being struck
Improved Mouse Hovering Text
Losing now move an item to Stash to prevent some confusion
Improved Loadout Save/Load
Improve Static Object Generate, should be placed on top of the interactable less
Added Steam Rich Presence
Added Team Preset
Change Moon texture
Change Area number to Alphabet
Various Fix and undocumented change
You can check the game version when playing windowed mode, latest build version is 58193, online mode required the same build version.
Source
Changelog.gg summarizes and formats this update. How we read updates.
